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Next Fest
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Next Fest is awesome, but HUUUGE and gone too quickly! The Next Festival Explorer is here to do the hard work of finding you the best, possibly hidden, demos to play!

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1439 demos1309–1320 shown
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Bonehaven

Bonehaven

You only have one life. Don't die! Build your own strategy against incoming enemy groups, upgrade your stats between waves, and craft unstoppable builds with cards. As each wave gets tougher, how long can you survive the chaos?

Followers3
LaunchUnknown
Has some form of AI usage

Bonehaven is developed by a solo creator. To bring the game world to life, generative AI tools (such as MeshyAI and AI sound generators) were used to assist in creating select 3D assets and sound effects, alongside royalty-free commercial audio and Unity Asset Store resources. All core gameplay, code, and systems were created directly by the developer.

3D Models, Sound Effects
MagiMine Orchestra

MagiMine Orchestra

Mine magical ore, collect scattered resources, and build a lively crew of specialists. Upgrade tools and ore veins, trigger explosive Fever runs, then transcend to unlock permanent powers in this active incremental mining game.

Followers3
LaunchUnknown
Has some form of AI usage

Generative AI was used during development to create some pre-generated 2D pixel art assets, including mine backgrounds, ores, and character artwork. Generative AI was also used to assist with some localization text. All generated output was reviewed, selected, and edited by the developer as needed. The game does not generate content during gameplay and does not connect to any external AI services.

2D Images, Localization
The Turbo Crown

The Turbo Crown

Drive cannon-equipped toy cars, jump across giant furniture, and fly with nitro in arcade battles for up to 10 players. Fight online or against bots, master four game modes, and customize every piece with no pay-to-win advantages.

Followers3
LaunchUnknown
Has some form of AI usage

Generative AI tools were used during development to assist with selected pre-generated visual references, 3D vehicle and cosmetic assets, promotional images and video, and draft localization. All AI-assisted content was reviewed, edited, curated, and integrated by the developer. The game does not generate AI content during gameplay and does not connect to external AI services.

2D Images, 3D Models, Marketing Assets, Video, Localization
Six Feet Under: The Mortician’s Last Stand

Six Feet Under: The Mortician’s Last Stand

Six chambers. They fire in order. You decide what each one does. Engrave the cylinder one chamber at a time, close it with a flick of the wrist, and learn the sequence before it learns you — a hand-drawn Western horde shooter whe…

Followers3
LaunchUnknown
Has some form of AI usage

Some of the source illustrations behind this game's Steam capsule artwork and store page background were created with generative AI, then cropped, typeset and finished by the developer. Everything inside the game itself is drawn procedurally in code by the developer, and the game does not generate any content with AI while you play.

2D Images, Marketing Assets, Code
Tai Chi Tarot

Tai Chi Tarot

In just three minutes a day, draw Tarot through an original Bagua spread and receive a symbolic daily reading — a daily ritual where Eastern wisdom meets Western Tarot. Explore nine life themes across twenty-eight cards and eight…

Followers3
LaunchNov 10, 2026
Has some form of AI usage

This game uses generative AI tools to help create static visual assets, including card illustrations and background artwork. All AI-generated content is produced during development and does not change during gameplay — nothing is generated in real time.

2D Images
F Of X

F Of X

Embark on a journey through a digital world of functions, solving mathematical puzzles to move platforms and conquer platforming challenges. Test your logic to transcend as the Master of Functions.

Followers3
LaunchNov 17, 2026
Has some form of AI usage

Some pre-generated background artwork used in F Of X was created using Google Gemini. No generative AI is used during gameplay.

2D Images
Idle Necronomics

Idle Necronomics

Incremental Idle Souls Gambling Investing Clicker. You are the Necromancer. Reap the living, turn their Souls into supernatural capital, and build an undead operation that keeps the harvest going around the clock.

Followers3
LaunchOct 26, 2026
Has some form of AI usage

AI Art used for background images and some icons. AI used for code creation and writing assistance.

2D Images, UI Elements, Code, Writing
Books Hate You

Books Hate You

Escape a library where every book wants you dead. Dodge charging tomes, books that drop from above, and ledges that crumble the second you land on them across 29 levels of precision 3D platforming. Die once and you restart the le…

Followers3
LaunchUnknown
Has some form of AI usage

Generative AI was used during development to assist with code, artwork, in-game text such as death messages, and store page text. All AI-generated content was reviewed and edited by the developer. No AI runs during gameplay - the game is fully offline and generates no content at runtime.

Code, 2D Images, Writing, Unspecified
Ghostly Late Night Show

Ghostly Late Night Show

You're a ghost performer on a supernatural late-night show. Step through a portal into the human world, sneak around Billy, set up required slapstick gags without being seen, then escape back to the stage where the ghost audience…

Followers3
LaunchUnknown
Has some form of AI usage

Only text translation and synthesized speech algorithms are used for localization. So that players can experience the game in their own language.

Localization, Voiceover
Marbled Memories

Marbled Memories

Marbled Memories is a psychological horror game based on true events.  Play as Derek, a young man severely mistreated and neglected by his mother.  This game contains a story, puzzles, dark humor, many objects to interact with, c…

Followers3
LaunchUnknown
Has some form of AI usage

This game uses a few assets purchased from FAB which may or may not contain AI-generated content. I have personally done my best to scrub AI out of those few purchased assets. There are also two images and two short instrumentals, and that's it.

2D Images, Music
BONEYARD BOUNCE!

BONEYARD BOUNCE!

All four edges of the board are your paddle — a block breaker unfolded in four directions. Fire a spell-ball into a monster-packed graveyard maze and watch it carom through the horde. Elemental kills chain-detonate straight throu…

Followers3
LaunchNov 5, 2026
Has some form of AI usage

Generative AI was used to assist with code generation and code review, and as a base for visual assets. No generated image is used as-is: every one was reworked by hand in Aseprite and JTrim before it went into the game.

Code, 2D Images
Raid Leader Simulator

Raid Leader Simulator

Lead a fantasy raid guild in this management strategy game. Recruit and develop raiders, build lineups, negotiate contracts, manage morale and loot, and direct your team through tactical boss encounters.

Followers3
LaunchUnknown
Has some form of AI usage

Generative AI tools were used during development to assist with the creation of some visual assets, written content, and localization used in the game and related store materials. All AI-assisted content was reviewed and, where necessary, edited by the developer before release. The game does not generate AI content during gameplay and does not rely on external AI services while being played.

2D Images, Writing, Localization, Marketing Assets