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Next Fest
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Next Fest is awesome, but HUUUGE and gone too quickly! The Next Festival Explorer is here to do the hard work of finding you the best, possibly hidden, demos to play!

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1437 demos133–144 shown
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Capy of Gods

Capy of Gods

A vertical-climbing action roguelike: scale a massive tower as a capybara while your weapons fire on their own, bullet-heaven style. Level up, shape your build, take on quests, and unlock weapons and characters. Every run generat…

Followers82
LaunchNov 9, 2026
Has some form of AI usage

Capy of Gods features artwork from many different artists—most enemy, boss, and weapon spritesheets, among other assets, were purchased from independent creators. As a solo developer, I used generative AI tools to bring to life some of the original art I had envisioned for the game (certain sprites, icons, and illustrations), as well as some sound effects, ambient sound, and voices. Every AI-assisted asset was then manually refined and repainted by hand until it matched exactly what I had imagined. All of this content is pre-rendered and hand-integrated into the game—nothing is generated live during play. Each asset was individually reviewed and curated before inclusion, and I hold commercial-use rights for all the tools involved.

2D Images, UI Elements, Sound Effects, Voiceover
Bravemech: The Century War

Bravemech: The Century War

A mecha action-roguelite — one full war campaign per run, solo or in 4-player couch co-op. Command a squadron through Year One of a hundred-year war, build your roster, bury your dead, face nemesis aces who remember your scars, a…

Followers81
LaunchUnknown
Has some form of AI usage

This game uses assisted generative AI, source material created by real people and enhanced with AI.

Unspecified
Warrior Quest

Warrior Quest

An old-school dark-fantasy dungeon crawler where you fight, sneak, bluff, or bargain in your own words. What you say can materially change an encounter: bribe your way through, extract information, turn an enemy into an ally, or …

Followers81
LaunchUnknown
Has some form of AI usage

All artwork, music, sound effects, and prewritten narrative content in Warrior Quest are human-created by the game’s solo developer. Generative AI is not used to create the game’s visual or audio assets.Warrior Quest uses live-generated AI for its free-form diplomacy system. Players can type their own dialogue, which a locally running language model interprets to generate in-character NPC responses and determine the player’s intended actions. Diplomacy can meaningfully affect the adventure. For example, players may uncover information, negotiate passage, discover new objectives, form alliances or alter story progression through conversation.AI-interpreted actions are validated and resolved by the game’s authored rules, dice systems, and available story states. Generated conversations can vary between playthroughs, allowing player creativity to influence how the adventure unfolds.The language model runs locally and entirely offline. No internet connection is required for AI-powered diplomacy.

Voiceover, Writing, Runtime AI
Ramen://protocol

Ramen://protocol

Just stack toppings. Synapse-frying strategy. 🍜🃏 Ramen://protocol — a cyberpunk ramen roguelite deckbuilder. Earn money to upgrade your skills and toppings, and serve even more powerful bowls of ramen. An immersive, casual strate…

Followers80
LaunchUnknown
Has some form of AI usage

English translation assisted by LLMs, with all translated text reviewed by humans.

Localization
Hair Removal Salon Simulator

Hair Removal Salon Simulator

Experience the oddly satisfying world of laser hair removal! Zap through thick beards, manage your customers' pain levels, and build your hairy empire. Will you run a 5-star luxury salon or a house of screams?

Followers80
LaunchUnknown
Has some form of AI usage

This game uses AI for the trailer voiceover and for all translations.

Voiceover, Localization
ChickenPlaguePolice

ChickenPlaguePolice

A deadly Chicken Plague has destroyed the world. As a guard of humanity’s last safe zone, you must inspect survivors seeking refuge and identify the infected. One mistake could doom the entire community, so examine everyone caref…

Followers80
LaunchUnknown
Has some form of AI usage

The promotional images on the store page and the music in the game are using AI.

Marketing Assets, Music
SWOM

SWOM

SWOM — a game where you survive after memory loss, using magic based on basic laws you discover during gameplay. Build shelters, explore the unexplored world, collect items and resources to survive and understand why you are here.

Followers76
LaunchUnknown
Has some form of AI usage

I'm a solo developer making this game entirely on my own with a zero budget. Without AI, I would've gone mad creating such a massive project. It would've taken around 15 years just to reach Early Access.To be completely transparent: during development, I may use AI tools to assist with content creation, primarily for routine tasks. However, everything is always manually reviewed and refined by me. The workflow is strictly: My work → AI → My work.

Unspecified
The Last Admiral

The Last Admiral

Command a fleet of warships in turn-based tactical battles. Push through a procedural galaxy, win fights, upgrade your fleet, and grow your empire. Lose a run, keep your ships and upgrades. 4 factions, 7 ship classes, 4 sectors, …

Followers76
LaunchOct 29, 2026
Has some form of AI usage

AI was used to generate art. I'm not an artist and didnt have money to hire out artists. I'm a solo dev who had an idea and needed ai to help me make it real. I generated some images 100 plus times to make sure the style didnt drift. I photoshopped AI images to get what I wanted. AI generated images were guided by my thoughts the entire time.

2D Images
Strike Wings

Strike Wings

A top-down space combat epic. Fifty warships, fleet actions with two hundred ships on the field, and a civil war in its seventeenth year. Fly for Earth's church-state or the Martian forge that armed it: solo, in split-screen co-o…

Followers74
LaunchUnknown
Has some form of AI usage

Some promotional key art (store capsule illustrations and website artwork) was created with generative AI tools and then curated and edited by the developer. All in-game content - graphics (procedural vector rendering), gameplay, text, and audio - is hand-authored. The game does not generate any content with AI at runtime and does not connect to any AI service.

2D Images, Marketing Assets
Chop Loop

Chop Loop

A 3D incremental lumberjack game where every tree changes the way you play. Unlock unique tree mechanics, control which trees appear with runes and upgrade beavers to automate your harvest.

Followers74
LaunchUnknown
Has some form of AI usage

AI-powered tools were used in the creation of certain sound effects in Chop Loop.

Marketing Assets, UI Elements, Sound Effects
Hunted Within: Terminal Rust

Hunted Within: Terminal Rust

In a wasteland consumed by sandstorms, gravity anomalies, and grotesque biomechanical horrors, blast your way through a brutal survival horror experience to hunt down your worst enemy, the psycho Doctor.

Followers74
LaunchNov 5, 2026
Has some form of AI usage

This game does not generate or modify content at runtime.A portion of assets (around 20%) was made with the help of some generative AI tools during development.All such assets were manually edited, reviewed, and finalized to ensure originality, quality, and compliance with copyright and safety standards.

Unspecified
Doom ChessMaster

Doom ChessMaster

The end has come. Who will save us? You are the "Player" surviving in ruins. No chosen heroes—only the strong remain. Gather them, plan carefully, use gear to change fate. Truth lies in the wreckage. Dare you play?

Followers73
LaunchUnknown
Has some form of AI usage

Using AI for individual sentence translation and image resources.

2D Images, Localization