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Next Fest
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Next Fest is awesome, but HUUUGE and gone too quickly! The Next Festival Explorer is here to do the hard work of finding you the best, possibly hidden, demos to play!

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1439 demos1417–1428 shown
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MOGUMOGU! POOP BATTLE

MOGUMOGU! POOP BATTLE

Control a 🥕, gather 🐰, and feed them to 🐺 with your teammate! Eaten 🐰 turn into 💩 and get SHOOT at the enemy! 2v2 online battle for up to 4 players. Play solo or with friends!

Followers1
LaunchOct 27, 2026
Has some form of AI usage

Generative AI tools are used to create some background images and marketing materials, as well as to assist with the animation production process. The final assets are adjusted by the development team.

2D Images, Marketing Assets, Animation
Epsilon Hyperpunk

Epsilon Hyperpunk

Enter a cyber world in this On-Rails space shooter. You are a lone K.I.L.L.E.R. facing an impossible mission in a decaying dystopian future. Your only edge? Running high-stakes combat simulations through a NEUROVISOR powered by a…

Followers1
LaunchUnknown
Has some form of AI usage

As an indie dev, I leveraged AI to create this game. Some voices are AI-generated. Concept art was generated for inspiration and then built from scratch.

Voiceover, 2D Images, Ideation
Titan Bash

Titan Bash

Fight through a sci-fi campaign or battle friends in 4-player local multiplayer. Pilot powerful tanks and mechs, unlock devastating weapons, rescue survivors, and destroy relentless alien hordes in this fast-paced top-down twin-s…

Followers1
LaunchUnknown
Has some form of AI usage

MonsterBash includes pre-generated AI-assisted artwork for certain menu backgrounds and between-level illustrations. All AI-generated assets were reviewed, edited, and integrated by the developer. No AI-generated content is created during gameplay.

2D Images, UI Elements
Starfall Samurai

Starfall Samurai

Starfall Samurai blends slash-based action with incremental progression. Drag the mouse to aim your slash, then release as asteroids cluster together. Clear the screen in one strike, collect carrots, hone your sword techniques, a…

Followers1
LaunchUnknown
Has some form of AI usage

This game uses generative AI to assist with multilingual translation and to create some of its in-game music. All related content was generated in advance during development and reviewed and edited by the development team.

Music, Localization
Woks & Works

Woks & Works

Build and automate your restaurant empire. Manage chefs, customers, supplies, and production chains in a living food economy.

Followers1
LaunchUnknown
Has some form of AI usage

Some promotional artwork and marketing materials for this game were created with the assistance of generative AI tools. All gameplay content, systems, and game assets are developed and reviewed by the development team.

Marketing Assets
Memory Dive: An 3xscape Game — Chapter One

Memory Dive: An 3xscape Game — Chapter One

A first-person investigation inside a rebuilt memory. You are not a man in a room — you are the scan of one. Reconstruct what happened to him object by object, link the evidence, and learn to spot the parts the machine invented t…

Followers1
LaunchDec 14, 2026
Has some form of AI usage

All content in this game was created with the help of generative AI tools during development, under continuous human direction, review and proofreading: code, text (mixed human-written and AI-generated), 3D models and geometry (AI-authored via code and Blender), sound effects, music (Suno), voice performances (ElevenLabs) and flashback or memory artwork. Every asset was reviewed and approved by the developer before inclusion. The game does not use AI to generate content during gameplay and does not connect to external AI services.

2D Images, 3D Models, Code, Music, Sound Effects, Voiceover, Writing
Vault of Eras

Vault of Eras

A bullet hell shooter, dungeon crawler about robbing a pyramid that rearranges itself after every run.

Followers1
LaunchUnknown
Has some form of AI usage

Some capsule artworks were created with the assistance of generative AI and subsequently edited and refined manually.

Marketing Assets
TOKYO WANTED

TOKYO WANTED

Hide-and-seek meets tag, in a crowd of 100. The stage is TOKYO. Slip through unseen and reach the goal, or work the wanted poster and stop the escape. A 3v3 team game between fugitives and hunters. Up to six players online at onc…

Followers1
LaunchUnknown
Has some form of AI usage

Parts of the artwork were created with generative AI tools and then retouched by hand: several background illustrations, the title logo, and the store page capsule images.Text outside Japanese — the in-game text in every other language and the store page translations — was produced with the help of AI.Nothing is generated by AI while the game is running.

2D Images, Marketing Assets, Localization
Calc and Beat

Calc and Beat

“Calc and Beat” is a roguelike puzzle game where you must anticipate future developments—much like the “lethal calculation” mechanic in card games—to determine the best move. Use items strategically to protect the golem and conqu…

Followers1
LaunchUnknown
Has some form of AI usage

Generating UI ImagesUsed for program development

UI Elements, Code
CHECKBORNE - A CHESS ADVENTURE

CHECKBORNE - A CHESS ADVENTURE

Challenge 20 chess masters from around the world to duels across the board. Defeat them one by one, prove your skills, and fight your way to the top to become the ultimate CHECKBORNE Champion.

Followers1
LaunchOct 28, 2026
Has some form of AI usage

Generative AI tools were used during development to assist in the creation of visual and audio content. All AI-assisted content was created prior to release, reviewed and curated by the developer, and is included as part of the finished game. No generative AI is used during gameplay.

2D Images, Sound Effects, Unspecified
Until I Reclaim It

Until I Reclaim It

Set during the Japanese colonial period, this first-person visual novel follows a story where personal choices to protect a loved one conflict with the turbulent tides of the independence movement. Experience a deeply immersive h…

Followers1
LaunchUnknown
Has some form of AI usage

Generative AI tools were used during the development process for pre-generated image assets, specifically for refining, upscaling, and enhancing original artwork created by the developer. No real-time AI generation is used in the game.

2D Images
HEX: You Are It

HEX: You Are It

An online multiplayer chase game for friends. Run, hide, smash through scenery, and pass the curse before time runs out. Outsmart your friends across five maps, grab a vehicle, or practise with bots. Don’t be the Hex when the rou…

Followers1
LaunchUnknown
Has some form of AI usage

Generative AI assisted some promotional artwork, including Steam capsule images.

Marketing Assets