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Next Fest
Explorer

Next Fest is awesome, but HUUUGE and gone too quickly! The Next Festival Explorer is here to do the hard work of finding you the best, possibly hidden, demos to play!

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Handset HQ

Handset HQ

A pixel-art smartphone company management simulation game created by a solo developer. The developer thinks it turned out pretty well—at least, it's a fun game to play! Start from a small company and grow step-by-step through man…

Followers8
LaunchUnknown
Has some form of AI usage

This game uses AI in two ways:1. In-game content: An "AI employee" system is a gameplay feature — after researching a large language model in-game, players can hire AI staff as a cheaper alternative to human employees, at the cost of reputation and team morale. This is a fictional game mechanic, not generative AI at runtime.2. Development tooling: Some placeholder art and music assets were iterated with the assistance of AI tools during development, then hand-edited and finalized by the developer. No live generative AI runs during gameplay; all shipped art and music are static, authored assets.

2D Images, Music, Other
Gore Grind

Gore Grind

A first-person roguelite horde shooter for 1 to 4 players in couch co-op. The city mutated, the internet is down, and dying costs money. Shoot the horde, bank the cash, and keep working for the only pizza place still open.

Followers8
LaunchUnknown
Has some form of AI usage

Some voice lines use text-to-speech while we are a small team, and we plan to replace them with voice actors. Some localization is machine-assisted. The in-game rogue AI's dialogue was drafted with AI and edited by us. Art, models, music, levels and the rest of the story are made by humans.

Code, Voiceover, Localization
Final Commit

Final Commit

`Final Commit` is a top-down roguelite survival action game where you swap between two characters. Combine traits, change classes, and unleash Sync Drives to complete your build and reach the ending of an unfinished game world.

Followers8
LaunchUnknown
Has some form of AI usage

This game uses pre-generated AI-assisted content.Most of the visual assets used in the game and its promotional materials were created with the help of generative AI tools, including character images, background images, key visual materials, and video/trailer assets.All AI-assisted outputs were reviewed, selected, edited, and integrated by the developer before being included in the game. The game does not generate AI content in real time during gameplay.

2D Images, Marketing Assets, Video
The Unskilled

The Unskilled

Die. Retry. Learn the trap. A brutal precision platformer where every level is designed to trick you. Survive hidden traps, impossible surprises, and troll mechanics that punish confidence at every step.

Followers8
LaunchUnknown
Has some form of AI usage

Artificial intelligence was utilized in the production of the store page, marketing materials, community assets, and certain in-game materials.

2D Images, Marketing Assets, Other
Cinnaboi Baked Brawl

Cinnaboi Baked Brawl

A flavorful 2D brawler starring Cinnaboi and his crew of food warriors. Fight through interactive kitchens and diners, master unique movesets, and take on friends or foes in PvP, co‑op, or online play. Animated story scenes revea…

Followers8
LaunchUnknown
Has some form of AI usage

The game does not use AI art. I have created all the art by hand, but the code does include AI help since I'm a one man team of a developer.

Code
Pickie Grappy

Pickie Grappy

A satisfying claw-machine arcade sim where every click counts. Time your grabs, chase rare prizes, and get rich by catching every satisfying item.

Followers8
LaunchOct 27, 2026
Has some form of AI usage

This game's text localization into multiple languages was assisted by AI translation tools. Three background music tracks, licensed from Pixabay, were AI-created or AI-modified by their original creators. All other artwork, audio, and game assets are human-made or sourced from licensed marketplaces — no other AI-generated content is used.

Music, Localization
Unburied

Unburied

A dead king's procession marches home, waking graves — stand in its way. 1-4 player co-op survival tower-defense roguelite: build by day, hold the keep together by night. Every corpse hides an ember stolen from the sun — hold unt…

Followers8
LaunchUnknown
Has some form of AI usage

AI-assisted tools were used during development to help produce some 2D art assets (character and enemy artwork, UI icons), sound effects, voice lines, and supporting code. All AI-assisted content was created before release and reviewed by the development team. The game does not generate any content or code in real time during gameplay, and it does not connect to any external AI service while playing.

2D Images, UI Elements, Sound Effects, Voiceover, Code
Hexborne

Hexborne

A turn-based roguelite RPG. Draw a single line connecting weapons, shields, and potions across hex tiles to attack, defend, and survive. Longer chains hit harder but risk more. Battle across four chapters and a branching world ma…

Followers8
LaunchUnknown
Has some form of AI usage

This game uses generative AI tools to create some visual assets and background images. All AI-generated content has been reviewed and edited by the developer.

2D Images
Portal Time Traveller

Portal Time Traveller

As Subject 247 of a mysterious laboratory, you are tasked with stepping through time portals to retrieve requested artifacts. Hunt dinosaurs, survive empire of Middle Ages, gather critical materials in streets and navigate a neon…

Followers8
LaunchUnknown
Has some form of AI usage

Some of concept art and in-game promotional materials on the game's Steam store page were created using generative artificial intelligence tools. The game's coding and script were entirely written by developer.

2D Images, Marketing Assets
Protocol: Assimilation

Protocol: Assimilation

Awaken your inner speedrunner in this challenging 2D platformer. Strategically combine routes, abilities, and artifacts, choose which obstacles to destroy, and execute every action with precision to maximize your wealth and endur…

Followers8
LaunchUnknown
Has some form of AI usage

AI-assisted game development

Unspecified
Tapis

Tapis

Tapis is a score-chasing roguelike played on a game table. Tokens fall onto the board, each with its own effect based on its position and family. Your goal: score a huge amount of points. To help you, you'll have repositioning mo…

Followers8
LaunchUnknown
Has some form of AI usage

Some of Tapis's visual assets were created with the help of generative AI tools. These elements are produced ahead of time, then art-directed, selected and reworked by the studio to fit the game's world. No AI generates any content while you play: the gameplay, rules, balancing and all systems are entirely designed and hand-validated.

2D Images
Harvest Havoc

Harvest Havoc

Harvest Havoc is an auto-fire action roguelike. Move and dodge as swarms sweep across wheat fields, frost, lava, deserts, and the endless void. Choose weapons and passives every level-up, evolve your build, craft companions, and …

Followers8
LaunchUnknown
Has some form of AI usage

Some non-interactive assets in Harvest Havoc were produced with AI-assisted tools:- Background music tracks were generated via AI music synthesis models, then curated and mixed by the developer.- Sound effects were produced with AI-assisted audio generation tools.- English and Japanese in-game text was drafted with AI translation assistance and then reviewed by the developer.All gameplay code, level design, sprite art, and character animations were created by the developer without AI generation. No AI content is generated at runtime.

Music, Sound Effects, Localization