Best 2D Fighter Games on Steam
Fighting games on a 2D plane with spacing, combos, and matchups.
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Stick Fight is a physics-based couch/online fighting game where you battle it out as the iconic stick figures from the golden age of the internet.
- shoot guns that spit out chasing snakes that swarm whoever they find.
- fire a black hole cannon that sucks everyone in and forces the fight into the next level.
- take control of a boss and use it to wreck your friends for a round.
- get launched across the map by your own shotgun, rocket, or minigun recoil.
- shoot chains or supports to collapse platforms and drop people into pits or hazards.
- fight on stages packed with spikes, lasers, lava floors, and shifting safe ground that turns each round into a scramble.
- pull off movement tricks like diving, flipping, wall-climbing, and tossing a gun just to pick it up for an extra jump.
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DRAGON BALL FighterZ is born from what makes the DRAGON BALL series so loved and famous: endless spectacular fights with its all-powerful fighters.
- swap bodies as Captain Ginyu mid-match, leaving your opponent suddenly controlling the wrong character.
- tag between three fighters to keep a team combo snowballing, then cancel one super straight into another finisher.
- trigger cinematic super attacks that blow up the stage and swing the camera in for a dramatic ending.
- chain a single clean hit into a huge combo.
- land punches and specials that recreate specific Dragon Ball scenes and tiny move details in actual fights.
- throw out simplified supers and flashy strings with beginner-friendly inputs, even if you're brand new.
- homing-dash straight to your opponent anywhere on screen, then immediately start pressure before they can reset.
- use character-specific gimmicks like Nappa summoning AI saibaimen for pressure or Beerus ricocheting projectiles off his attacks.
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Master your technique, execute flashy combos, and outsmart opponents across the world, frame-by-frame. Slow down the clock to fine-tune your fighting style in this innovative, turn-based combat simulator. Pulverize your friends and choreograph spectacular fight scenes. No training mode required.
- slow down time and plan a fight frame by frame.
- control both fighters in single-player, script every action, then watch it play back as a real-time replay.
- turn a match into turn-based bullet hell when a wizard fills the screen with traps and projectiles.
- perfect-block every projectile in a barrage until the other player runs out of options.
- get grabbed, thrown into a corner, set on fire, grabbed again, launched skyward, then piledriven into the ground until you die.
- chain the same move four times to dribble someone on the ground like a basketball.
- both pick the exact same opening moves and mirror each other's first turns, then diverge the instant someone flinches.
- spend days solving one fight's sequence, then hit play and watch the whole thing run like a choreographed anime scene.
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Rounds is a 1v1 rogue-lite shooter where each round gets more intense. The losing player of each round unlocks clever upgrades to create a better build to counter their opponent.
- steer a bullet with your cursor so it stays airborne, keeps scaling damage, and eventually wipes the screen.
- stack upgrades until you fire 50 bullets in under a second.
- teleport through a wall, then fire a shot that drills back through it to hit someone on the other side.
- stack cards until your shots drill through walls, home in, and ricochet into a maze of projectiles.
- lose a round, grab a new card, and turn that defeat into a comeback build that flips the match.
- turn the map into a weapon by pushing objects, cutting ropes, and collapsing floors onto opponents.
- chain effects so a single trigger pulls in poison clouds, explosions, and even saws spawning midair.
- mod the rules into a 16-player free-for-all where everyone's builds escalate into total mayhem.
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RIVALS OF AETHER is an indie fighting game where warring civilizations summon the power of Fire, Water, Air, and Earth. Play with up to four players either locally or online.
- fight offstage with no ledges to grab, wall-jump to refresh recovery, cancel special fall, and use your up move twice.
- drop a puddle, teleport back to it, turn it into a bubble pillar that lifts enemies, then drink it to power up huge attacks.
- load workshop characters like Obama, an Among Us crewmate, Tetris, or a literal chair, and fight them on custom stages.
- parry attacks for a few frames to stun enemies or reflect projectiles.
- land one opening and carry someone through a long chase combo that can jump to near-death if you keep reading them.
- set someone on fire, leave burning flames on the stage, then cash it out by absorbing the burn to launch them twice as far.
- play a wave-survival mode where you unlock runes that change your build, then take that powered-up chaos into versus matches.
- play a full beach-sport tetherball mode that turns into a serious back-and-forth instead of a throwaway minigame.
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Enjoy action-packed flashy combat with incredibly satisfying combos and responsive controls! Numerous characters, each with completely unique playstyles and loads of unlockable moves & upgrades! This action roguelike sets the bar for fluid fast-paced action.
- mutate a character's moveset mid-run by unlocking new attacks, follow-ups, and whole branches of command inputs.
- stay airborne against bosses by spending limited skills that reset your aerial attack limit and let you keep extending combos.
- hold off the final boss and keep clearing tougher rooms to stack more power before choosing when to end the run.
- start as a floating robot in a hub, then enter a simulation that lets you fight using BlazBlue characters' powers.
- build totally different versions of the same character in one run, like a behind-the-backstabber or a long-range shotgun fighter.
- turn a basic dash into an offensive movement tool, like riding a damaging shard of ice straight through enemies.
- chain dodges, parries, and punish windows into boss fights where defense links directly back into offense.
- trigger crossover missions that play like a separate mini-campaign built to introduce the Dead Cells Prisoner.
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A couch/online game where you battle your friends with unique and wild abilities. There are many choices such as a shrink ray, creating black holes, stopping time and attaching a rocket engine to the stage to send it flying. Choose a combination that synergizes well to win the round!
- make a black hole that can swallow the whole stage, then feed it with duplicated grenades until the battlefield disappears.
- attach a rocket engine to a platform or the stage and send the whole arena flying.
- grab the stage itself and drag it around like it's a movable object.
- grow almost anything permanently, so a tiny arrow or grenade becomes a massive threat.
- stop time to freeze everyone, then set up kills while they hang helpless in midair.
- shrink a black hole until it flips into a white hole.
- pick up one end of an electric fence and throw it to reposition it as a weapon.
- enlarge yourself and then eat your friends.
- revive at the last second to survive a suicide-bomb attack and treat self-sacrifice as a real strategy.
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Hirohiko Araki's masterpiece, brought to life as a fighting game! Battle with 50 colorful characters, wielding Stands, Hamon, and more! See how characters who could never meet in the story interact when they come face to face!
- stop time as DIO and watch everything freeze for nine seconds.
- predict your opponent's next line mid-fight as Joseph, then punish them while the quote plays out.
- throw a horse at someone as an actual attack.
- taunt Caesar as Joseph because the fight objective demands it, then win by finishing with a specific move.
- customize your character's pose and choose the exact line they say while posing.
- trigger unique matchup dialogue between characters who never meet in the story.
- fight story-tuned battles where the rules change for lore, like enemies draining health on every hit.
- land a steamroller super on someone and keep the combo going after the impact.
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Iron Snout is a fast, colorful and brutal fighting game in which you will be helping a piglet fight for its life against hordes of wolves.
- rip a wolf's head off, throw it, and even feed the chopped-off head to a disguised granny attacker.
- catch knives out of the air and throw them back to start a chain reaction in the middle of a pileup.
- pick up dropped weapons and keep using them until they break, including butcher knives, baskets, hats, machetes, and chainsaws.
- survive waves of wolves without moving, fighting left, right, and up using only punches, jumps, crouches, and dashes.
- uppercut a wolf into the air, grab what flies off, and whip it at another wolf before you even land.
- fight wolves who attack with absurd gear like pogo sticks, wrecking balls, rockets, chainsaws, and even granny disguises, all at once.
- rack up 200 enemies in one fight if you can survive long enough for the onslaught to keep escalating.
- play a 1 HP sudden-death mode where a single hit ends the run.
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The world’s greatest fighting game evolves to a whole new level with Ultra Street Fighter IV.
- pick both of your Ultras instead of just one, then swap plans mid-match depending on what your opponent is doing.
- absorb a hit with a Focus Attack, then cancel into a dash and stay on someone's face.
- grab someone with Hugo, bounce them off the wall, and convert it into huge damage.
- soak multiple hits with a Red Focus, then spend meter to turn it into a longer combo route.
- take enough damage to fill a comeback gauge, then unleash an Ultra combo to swing the whole round.
- learn frame-perfect combos in training, then land the same tight sequence on a real person online.
- step out of the fight to smash a car in a bonus stage.
