Best Deckbuilding Games on Steam

Games where building and refining a card deck drives each run or match.

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1Slay the Spire - We fused card games and roguelikes together to make the best single player deckbuilder we could. Craft a unique deck, encounter bizarre creatures, discover relics of immense power, and Slay the Spire!
In this game, you can…
  • cut your deck down until you can loop actions forever and take turn after turn without running out.
  • stack armor so high you can copy a card and turn that defense into a one-hit kill.
  • upgrade a key card at a campfire, via an event, or even mid-fight, and have the new version change how every combat plays out.
  • build a deck from scratch, choosing one of three new cards after every fight.
  • pick a route each act, weighing shops, campfires, mystery events, and elite fights that can define your whole run.
  • find a single relic that permanently changes what strategies are even possible for the rest of the run.
  • walk into a question-mark event that can hand you a blessing, a curse, or a new rule you have to build around on the spot.
2Balatro - The poker roguelike. Balatro is a hypnotically satisfying deckbuilder where you play illegal poker hands, discover game-changing jokers, and trigger adrenaline-pumping, outrageous combos.
In this game, you can…
  • reshape your deck until it's 20 Aces or a single suit.
  • turn a normal poker hand into an impossible one, like five of a kind.
  • stack two effects so one adds a new card every round and the other immediately buffs it, creating a self-feeding deck growth loop.
  • make a straight or flush using only four cards.
  • reroll the shop until you find the exact upgrade you're missing, burning all your cash to do it.
  • start from a basic deck, buy wild upgrades between rounds, and watch one tiny combo turn into billions of points.
  • skip early rounds for cash, ride interest, then pivot your whole deck plan and crush a 1M+ blind later.
  • keep playing after you "win" in Endless mode, turning runs into a high-score lab for crazier combos.
3Inscryption - Inscryption is an inky black card-based odyssey that blends the deckbuilding roguelike, escape-room style puzzles, and psychological horror into a blood-laced smoothie. Darker still are the secrets inscrybed upon the cards...
In this game, you can…
  • have the game reach outside itself to use your actual files and even turn your Steam friends into cards.
  • watch the whole game abruptly switch from a 3D tabletop in a cabin to a Game Boy-style pixel world mid-story.
  • pull a dagger at the table, then fight the moon as a final boss when the rules say that should be impossible.
  • get trapped in a remote cabin, play cards for your life, then stand up and solve the room's secrets between rounds.
  • sacrifice squirrels and other creatures to summon bigger beasts, making each turn about timing, placement, and painful choices.
  • finish the story and still keep discovering secret rooms, hidden dialogue paths, and new interactions by poking around.
  • unlock a replayable roguelite mode with endless runs, new challenges, and modifiers that change how every run plays.
  • accidentally build a combo deck that suddenly becomes absurdly overpowered and snowballs into a runaway win condition.
4Slay the Spire 2 - The iconic roguelike deckbuilder returns. Craft a unique deck, encounter bizarre creatures, and discover relics of immense power in Slay the Spire 2!
In this game, you can…
  • fight over a relic in co-op and settle it on the spot with Rock-Paper-Scissors.
  • take a relic that steals every item from every shop, completely changing how you interact with the run's economy.
  • buff a pet hand so it attacks for you, takes hits first, and revives at the start of your next turn if it dies.
  • balance two energy pools every turn, spending regular energy and Stars to build toward one massive payoff attack.
  • set up doom so an enemy just dies at the end of their turn when the countdown beats their remaining life.
  • enchant a card so it comes back with a second life and turns into something new instead of staying a one-and-done pickup.
  • finish an act by picking 1 of 3 Ancients, then choosing from multiple options inside it, turning the reward into a branching decision.
  • take your turns at the same time in co-op, as everyone shouts "wait" and then immediately plays everything anyway.
5Library Of Ruina - "May you find your book in this place." Combat between the guests and the librarians breaks out as if it were on a stage. Defeated guests turn into books, and the Library grows onward. And eventually, get your hands on… The one singular, perfect book.
In this game, you can…
  • invite people into your library, fight them, and turn the losers into books.
  • win puzzle-like boss fights that demand a specific solution, then reward you with extra units, deck slots, and special pages.
  • walk into a one-off boss setpiece with unique rules, beat it once, and never see that exact mechanic again.
  • see what enemies are about to play, pick your responses, and watch the clash resolve on dice.
  • get stronger by winning fights that literally steal the enemy's moves and passives for your own builds.
  • trigger a rising emotion meter mid-fight that hands out power spikes with real tradeoffs as the battle heats up.
  • intercept an enemy's planned attack by rolling higher speed and redirecting the turn's whole order of actions.
  • read a defeated enemy's story by cataloging their book and unlocking more of their past after you beat them.
6ROUNDS - Rounds is a 1v1 rogue-lite shooter where each round gets more intense. The losing player of each round unlocks clever upgrades to create a better build to counter their opponent.
In this game, you can…
  • steer a bullet with your cursor so it stays airborne, keeps scaling damage, and eventually wipes the screen.
  • stack upgrades until you fire 50 bullets in under a second.
  • teleport through a wall, then fire a shot that drills back through it to hit someone on the other side.
  • stack cards until your shots drill through walls, home in, and ricochet into a maze of projectiles.
  • lose a round, grab a new card, and turn that defeat into a comeback build that flips the match.
  • turn the map into a weapon by pushing objects, cutting ropes, and collapsing floors onto opponents.
  • chain effects so a single trigger pulls in poison clouds, explosions, and even saws spawning midair.
  • mod the rules into a 16-player free-for-all where everyone's builds escalate into total mayhem.
7暖雪 Warm Snow - 'Warm Snow' is a Rogue-like action game with a background set in a dark fantasy world, where the eerie 'Warm Snow' holds sway. You will play as the Warrior 'Bi-an' on a crusade against the Five Great Clans, in order to save a world teetering on the brink of destruction.
In this game, you can…
  • turn your swords into wine, soak enemies with it, then ignite the alcohol so the blades start doing damage.
  • remove your dash for extra stats, then use a gourd to douse enemies in alcohol and keep igniting whole crowds.
  • block specific relics and swords in the hub so future drops are more likely to feed the build you want.
  • launch flying swords that hunt the nearest enemy, then recall them all at once for an explosive hit.
  • put the same relic in different slots and have it become a completely different power each time.
  • build around parrying so a perfect parry instantly chains into brutal sword-dash attacks.
  • choose how many flying swords to fire to set up a "break," then rush in and recall them for a different effect.
  • stack elemental effects so applying one element boosts the others, then turn fire into true damage that also poisons.
8Loop Hero - The Lich has thrown the world into a timeless loop and plunged its inhabitants into never ending chaos. Wield an expanding deck of mystical cards to place enemies, buildings, and terrain along each unique expedition loop for the brave hero.
In this game, you can…
  • design the world with cards while your hero walks the loop on autopilot.
  • fight enemies that leave behind follow-up fights, like killing a wolf and then fighting its ghost, then its ghost's ghost.
  • beat a chapter boss and keep looping anyway, turning the map into a high-risk resource harvest instead of an endpoint.
  • combine nine mountains into one giant peak that changes what you get from it.
  • set up tile combos where placing one thing next to another creates entirely new effects, enemies, or rewards.
  • push your luck each loop: bank everything at camp, bail early and lose some, or keep going until death takes more.
  • swap gear mid-expedition to reshape your build while combat plays itself.
  • turn your camp into a growing upgrade engine that unlocks new cards, classes, perks, and permanent buffs.
  • build an intentional monster farm by packing the loop with spawners you can barely survive for better payouts.
9Super Auto Pets - Build the strongest team of pets and tussle with your friends!
In this game, you can…
  • leave mid-run, come back later, and fight another player's saved team with no timer or pressure.
  • get a completely different pool of pets each week and try to solve what the best team is before it changes again.
  • watch your last surviving pet wipe the entire enemy team after the rest of yours are already gone.
  • build a team of pets whose abilities combo based on the order you place them.
  • turn a weak starter squad into a monster by spending gold on buffs, upgrades, food, rerolls, and swaps between rounds.
  • jump into an 8-player live mode where you buy and rearrange under time pressure until one team is left standing.
  • mix and match custom packs so every run uses a different self-contained set of pets and interactions.
  • build around one specific pet until you max it out, then win with it to earn a ribbon for that exact pet.
10Monster Train - Monster Train is a strategic roguelike deck building game with a twist. Set on a train to hell, you’ll use tactical decision making to defend multiple vertical battlegrounds. With real time competitive multiplayer and endless replayability, Monster Train is always on time.
In this game, you can…
  • dump your entire hand every turn because draw and energy let you chain huge turns instead of rationing
  • take a champion down multiple upgrade paths, then keep reviving it so it comes back stronger again and again
  • race seven other players in a timed mode where everyone gets the same enemies and rewards, and speed is the tiebreaker
  • defend three stacked battlefields on a train while enemies climb floor by floor toward your heart
  • see the final boss from the start and build your entire run around its specific threat
  • stack upgrades onto one card, duplicate it, and build a deck that plays like a broken machine
  • pair two different clans in one run and mash their strengths together into new combos
  • play daily or custom challenge runs with weird rule changes, mutators, and friend-made constraints