Explore We Love It

We Become What We Behold [Fan-Made Port] View on Steam

We Love It's Guide to…

We Become What We Behold [Fan-Made Port]

You play as a photographer observing a crowd of circle- and square-headed characters. Your pictures become the news that people see. Move around the scene, aim your camera, and photograph people or events. What you capture determines which stories receive attention. As the crowd reacts to the news, its tastes and behavior shift, affecting what draws attention next. The short, repeating cycle explores how coverage can amplify differences and influence a society.

Photograph a divided crowd and choose what reaches the news, as public reactions reshape a world of circles and squares.

Released 09 Jul 2019

96%positive of
6.7k player reviews
Free
View on Steam
1

Photograph Crowd Scenes

2

Choose What Gets Seen

3

Shape Public Reactions

a game about news cycles, vicious cycles, infinite cycles

Developed by Mismatch Studio, Nicky Case (Originally) · Published by Mismatch Studio

We Become What We Behold [Fan-Made Port] screenshot 1We Become What We Behold [Fan-Made Port] screenshot 2We Become What We Behold [Fan-Made Port] screenshot 3We Become What We Behold [Fan-Made Port] screenshot 4We Become What We Behold [Fan-Made Port] screenshot 5

Common Player Critiques

  1. Very Short Runtime
  2. Limited Player Choices
  3. Single Ending
96%
positive of 6.7k player reviews

Back of the Box

Platforms Windows, macOS
Controller required No

Games similar to We Become What We Behold [Fan-Made Port]

Is We Become What We Behold [Fan-Made Port] free?▾
We Become What We Behold [Fan-Made Port] is free to play. Get it on Steam here.
Who made We Become What We Behold [Fan-Made Port], and when did it come out?▾
It was developed by Mismatch Studio, Nicky Case (Originally) and published by Mismatch Studio, released on July 9, 2019.
What should I play if I like We Become What We Behold [Fan-Made Port]?▾