The Path
There is one rule in the game. And it needs to be broken. There is one goal. And when you attain it, you die.
A game about boredom and self-pity. It's about myself mostly. You walk around and press the 'interact' button. Sorry for making this.
There is one rule in the game. And it needs to be broken. There is one goal. And when you attain it, you die.
a Museum of Dubious Splendors, is a storybook from the world of Somewhere. A quiet game about prosaic objects and spurious histories, it is an irreverent rumination on the nature of an archive and forms of recollection.
Manipulate the look, sound, and feel of more than a dozen mesmerizing landscapes in this immersive musical adventure through space and time.
Who looks out dreams? Who looks inside awakens?
The Beginner's Guide is a narrative video game from Davey Wreden, the creator of The Stanley Parable. It lasts about an hour and a half and has no traditional mechanics, no goals or objectives. Instead, it tells the story of a person struggling to deal with something they do not understand.
This is a game in which you traverse the extremely dark world inside a dream.
In this game, you can…
Enter a world that’s utterly surreal and eerily familiar. Escape the mundanity of your existence in an experience that will stay with you. Mosaic is a narrative-driven modern adventure game with a story that lasts about 2-3 hours.
The media is quick to put figures to death tolls in such disasters, and 9.03m tries to remind people of the individuals behind those figures. 9.03m is set on Baker Beach in San Francisco, where debris from the tsunami has washed ashore in the years following the tsunami. To play, you must find the butterflies.
Kuindzhi, 93 is an atmospheric first-person narrative vignette about an 18-year-old boy from Donbas. The story takes us to March 2022, when the world changed forever — into a space where the past, fears, and doubts find their voice.
Graphics! Guns! Glory! Get ready to drop into a devastatingly real depiction of the battlefield as you and your team take on a relentless foe. It Takes a War presents a new vision for the team-based tactical shooter genre.
An immersive, narrative videogame that retells Joel Green’s 4-year fight against cancer through about two hours of poetic, imaginative gameplay that explores themes of faith, hope and love.
Wander through dreamscapes woven from memories of the millennium. Use your camera to freeze tender fragments of days gone by, collecting lost shards of childhood. In an atmosphere where Chinese Dreamcore and Liminal Space intertwine, savor a warmth that feels both familiar and strange.