We Love It's Guide to…
Coach a MOBA esports club: recruit and train players, draft heroes, then direct matches with tactical cards across changing metas.
Released 23 May 2024
Draft MOBA Lineups
Command With Cards
Train Esports Players
E-sports Godfather is a Deck-building game simulating MOBA e-sports. You will play a role as team coach and build your team. You need to train players and make strategies in various game versions, beat other teams and finally, take the Champion of the World. Be nobody, or lead your team to dominate!
Developed by Asteroid Game Studio · Published by Asteroid Game Studio







You coach an esports club starting out as a semi-professional team, building a roster and guiding it through leagues toward the world championship. You can also customize your team's name and logo.
Before each match, ban and pick from a roster of heroes to form a lineup suited to the current rules and your players' proficiencies. During turn-based matches, use cards to direct plays such as ambushes and pushes, responding to the situation on the field.
Between matches, set training plans, develop players' hero pools, and build tactical card decks. Manage roster changes and team operations as you progress through seasons; changing versions rotate equipment and alter gameplay rules, so strategies may need to change too.
Players who enjoy the game often praise how its esports management, hero drafting, and card-directed matches fit together. Reviews highlight finding hero and player-card synergies, developing a team over time, and adapting strategies when rules and equipment change. Some players also report rough translation, challenging or erratic AI, and a steep learning curve.


| Platforms | Windows |
|---|---|
| Steam Deck | Playable |
| Achievements | 107 |
| Age ratings |
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| Controller required | No |
| DLC / extras | 2 listed on Steam |
| AI disclosure | In our game development process, we have adopted AI technology to generate art content, mainly for the character portraits of esports players and illustrations in game events. We hope to provide players with richer and more diverse character portraits, but considering the economic, manpower, and time aspects, we find it difficult to afford a large amount of hand-drawn content. We have tried to separate parts such as the mouth, face, and nose, and then assemble them into 3D characters, but the effect was not satisfactory.Therefore, we decided to try a new method: using AI to generate these contents. We used some of the content we had created before to train the AI model, allowing it to learn and understand the art style and requirements we want. Now, all the AI-generated character portraits and illustrations in the game are made by our trained model, and after completion, we also manually correct them.We deeply understand that AI cannot replace the creativity and uniqueness of real artists. For this, we feel very sorry, but we also promise you that “Esports Godfather” is not a work without sincerity. We have spent a tremendous amount of time polishing innovative gameplay and various experience content. In these four and a half years, we have been committed to completing a work that satisfies everyone.We hope you can understand our decision and continue to support our game. We will continue to work hard to provide you with a better gaming experience. |
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