We Love It's Guide to…
Coach a rising MOBA esports team: recruit and train players, build hero drafts and card tactics, and adapt as versions change.
Released 15 May 2024
Create a team logo with the in-game tools or import a local image, then see it on the team flag and in community features.
Draft a lineup from more than 50 heroes, weighing the current version against your players’ hero proficiency.
Use cards to send a jungler to ambush the bottom lane, or exploit opponents leaving an area to push elsewhere.
E-sports Godfather is a Deck-building game simulating MOBA e-sports. You will play a role as team coach and build your team. You need to train players and make strategies in various game versions, beat other teams and finally, take the Champion of the World. Be nobody, or lead your team to dominate!
Developed by Asteroid Game Studio · Published by Asteroid Game Studio





You take the role of an esports coach starting with a semi-professional team. Build a roster, shape its playstyle, and guide it through competitions on the way toward the world championship.
Before matches, draft a lineup from more than 50 heroes, taking the current version and your players’ hero proficiency into account. During matches, use cards to direct tactics and respond to the developing situation on the battlefield.
Between matches, set training plans around each player’s traits, develop their hero pools, and build tactic-card decks. Versions change available equipment and the pace of play, so strategies that worked before may need to be rethought.
Several reviewers enjoy the MOBA-inspired match play and the overall team-management loop, including developing players and guiding a team through competition. Others find the strategy less demanding than they would like, or the matches and repeated events tiring over time. Concerns about the character artwork and its AI-generated look also recur; one reviewer additionally reported occasional lag in the demo.


| Platforms | Windows |
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| Age ratings |
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| Controller required | No |
| AI disclosure | In our game development process, we have adopted AI technology to generate art content, mainly for the character portraits of esports players and illustrations in game events. We hope to provide players with richer and more diverse character portraits, but considering the economic, manpower, and time aspects, we find it difficult to afford a large amount of hand-drawn content. We have tried to separate parts such as the mouth, face, and nose, and then assemble them into 3D characters, but the effect was not satisfactory.Therefore, we decided to try a new method: using AI to generate these contents. We used some of the content we had created before to train the AI model, allowing it to learn and understand the art style and requirements we want. Now, all the AI-generated character portraits and illustrations in the game are made by our trained model, and after completion, we also manually correct them.We deeply understand that AI cannot replace the creativity and uniqueness of real artists. For this, we feel very sorry, but we also promise you that “Esports Godfather” is not a work without sincerity. We have spent a tremendous amount of time polishing innovative gameplay and various experience content. In these four and a half years, we have been committed to completing a work that satisfies everyone.We hope you can understand our decision and continue to support our game. We will continue to work hard to provide you with a better gaming experience. |
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