We Love It's Guide to…
Tap Ninja - Idle game
Defeat enemies, earn gold, upgrade your village, become a Ninja Master!
Released:
Mar 17, 2022
•
Developer:
Broken Glass
•
Publisher:
Broken Glass
Incremental
Idler
Casual
Pixel Graphics
Adventure
Ninja
Side Scroller
Roguelike
Action-Adventure
Singleplayer
2D
Action
Free to Play
Medieval
Auto Battler
PvE
Linear
RPG
Collectathon
Creature Collector
The Developer Says...
Become a Ninja Master
Start your adventure as a Ninja in this incremental game, defeat incoming enemies with a well-timed Katana Slash, research new technologies and build up your own village.Recruit and Conquer
Embark on an enemy controlled island to establish your very own settlement. Recruit legendary heroes and send them out on missions to conquer enemy provinces to unite the land.Collect a zoo
Collect and befriend various pets that will help you out on your adventures. Have your friend by your side to raise your mutual bond through your journeys and make your friends even more powerful.Key Features
- Defeat incoming enemies, collect coins, earn gold
- Build up your village to earn even more gold even while you are offline!
- Buy Research Upgrades to increase your power
- Ascend and learn epic and permanent Skill Upgrades
- Collect pets and award them with treats
- Recruit heroes and unite the land
- Perfect various Challenge levels
- Complete Quests for rewards
- Solve weekly riddles
- Unlock hundreds of Achievements
- Unlock characters and customize them with dyes
- Crossplatform cloud saving - take your game on the go!
Roadmap for future:
- More Upgrades and Ascension Skills
- More Achievements
- Forgeable Artifacts
- Your very own dojo to customize and to display your achievements
- Your idea? Share it on the Discord
YouTube Search Results
Back of the Box Details
Steam Deck
Verified
DLC
4
DRM/EULA Notices
None
Achievements
None
Ratings
None
Demo
None
Metacritic
None
Content Notices
None
Controller Support
None
Reviews
85%
Very Positive
Based on 9645 reviews
Individual reviews are not available yet.
