We Love It's Guide to…
Lead four adventurers through a first-person, grid-stepped fantasy world, developing their skills and fighting in turn-based battles.
Released 23 Jan 2014
Explore Tile-by-Tile
Lead Four Adventurers
Build Class Combos
After a decade, a Might & Magic® RPG is back with both the unique core formula and a new set of improved and fine-tuned features. The best RPG of its class!In the wake of the spectacular events in Might & Magic® Heroes® VI, you will play in a party of four adventurers entangled in intrigue and political machinations unfolding in...
Developed by Ubisoft · Published by Ubisoft









Lead a party of four adventurers caught up in political intrigue around Karthal, a city whose factions are competing for control. The story unfolds across the Agyn Peninsula in a four-act fantasy campaign.
Explore the world from a first-person view, moving one tile at a time through wilderness, settlements, and more than 20 dungeons. Take on quests, investigate traps and puzzles, meet locals, recruit hirelings, trade with shopkeepers, and seek out magical treasures.
Create a party from four races and 12 classes, then develop each member's skills and spells as the group gains levels. Combat is turn-based: choose how your party attacks and adapts to creatures and bosses, using its abilities and equipment to meet each threat.
Players who enjoy the game often value its old-school, grid-based dungeon-crawling, deliberate turn-based battles, and the choices involved in building and developing a party. Exploration and trying different class combinations are recurring draws. Other reviews report launcher and activation problems, bugs, difficult progression, or combat that grows repetitive, so the sample reflects sharply mixed experiences.
| Platforms | Windows, macOS |
|---|---|
| Achievements | 30 |
| Age ratings |
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| Controller required | No |
| DRM / EULA |
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| Content notices |
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| Metacritic | 70/100 View on Metacritic |
| Website | Official website |