We Love It's Guide to…
Fight through dark-fantasy stages in a first-person melee roguelike, parrying monsters, collecting random gear, and improving between runs.
Released 23 Oct 2025
Parry Enemy Attacks
Reflect Magic Spells
Build Elemental Powers
Fast paced First-Person Melee Roguelike RPG with randomly generated weapons and upgrades, unlockable new classes and persistent leveling. Hack and slash your way through atmospheric dark fantasy locations, unique monsters and bosses.
Developed by PST Games · Published by PST Games









Darkblade Ascent is a first-person dark-fantasy action roguelike. You fight through successive stages of monsters and bosses, using melee weapons and magic to survive each run.
Combat centers on choosing when to attack, dodge, and parry. You can wield different weapon types, use class abilities, and select upgrades that shape your damage and approach to encounters.
Weapons and upgrades arrive as randomized drops, while stage rewards offer choices to develop your run. Persistent perks and unlockable classes carry progression between attempts, and additional modes include an endless arena-style challenge.
Players who enjoy Darkblade Ascent often praise its brisk first-person melee combat, parrying, and the appeal of finding weapons and upgrades during a run. Some like its straightforward, easy-to-pick-up loop and dark-fantasy atmosphere. Other reviewers find the combat or progression too simple and the available content repetitive or short.
Smooth, responsive and strategic combat mechanics. Think critically and make tactical decisions to ensure your success. Learn your enemies attack patterns and know when to dodge out of the way, when to parry, when to use your ultimate ability and when to strike back. Create your build as you play according to your playstyle: be a master of the elements or go all-in on pure physical damage. Be a speed demon dodging and evading enemies poking them from range with spears, or a slow berserker delivering devastating blows with massive axes.
Almost limitless combinations of weapons in terms of looks and stats. Choose from a wide variety of two-handed swords, fast spears to keep your enemies at range or slow but devastating axes. Each run is unique and you never know what upgrades or weapons you will get as drops from monsters and for completing stages. Adapt and strategize to playthroughs that are never the same.
Unlock new classes as you progress, each with its unique talent trees and game-changing effects. Choose carefully, as you can only pick one upgrade each stage from a selection of 3 randomly presented options. Be a fire mage destroying everything in your path with massive AOEs, burning damage and multiple projectiles. Or master lightning, shocking your enemies making them vulnerable to your melee attacks. Or take advantage of frost and cold, whizzing in and out of combat applying chill and freeze effects slowing your enemies in their tracks.
Hack and slash enemies in beautifully hand-crafted locations with randomized layouts on each run. Explore dark dungeons filled with aggressive skeletons, abandoned medieval villages, derelict cathedral libraries and courtyards, or gloomy and ominous cemeteries.
Death is not the end. Gain experience the longer you stay alive and improve your character after each playthrough with various perks from the talent tree making you more powerful and more prepared to progress further and further.
A variety of powerful adversaries to encounter, each with individual characteristics and abilities. Use different tactics to defeat them, as each type of enemy has different attack patterns and each boss has several phases that you need to strategize against.
| Platforms | Windows |
|---|---|
| Achievements | 36 |
| Age ratings |
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| Controller support | Xbox |
| Controller required | No |
| AI disclosure | Some UI elements and icons have been made using AI. |
| AI disclosure categories |
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| Website | Official website |