Elegy for a Dead World
Explore dead civilizations, write about what you find, and share your stories with the universe: a game about writing fiction.
The Novelist asks one central question: can you achieve your dreams without pushing away the people you love? The game focuses on Dan Kaplan, a novelist struggling to write the most important book of his career while trying to be the best husband and father he can be.
Explore dead civilizations, write about what you find, and share your stories with the universe: a game about writing fiction.
Begin a journey through one of the most original first-person games of recent years.
The Magnificent Trufflepigs is a first-person, metal-detecting narrative game. It combines laid-back detecting and exploration with a dramatic story, all set in a beautiful English countryside. It’s a game about trying to find something.
The Beginner's Guide is a narrative video game from Davey Wreden, the creator of The Stanley Parable. It lasts about an hour and a half and has no traditional mechanics, no goals or objectives. Instead, it tells the story of a person struggling to deal with something they do not understand.
The media is quick to put figures to death tolls in such disasters, and 9.03m tries to remind people of the individuals behind those figures. 9.03m is set on Baker Beach in San Francisco, where debris from the tsunami has washed ashore in the years following the tsunami. To play, you must find the butterflies.
Blackwood Crossing is a story-driven first-person adventure game. An intriguing and emotive tale exploring the fragile relationship between orphaned siblings, Scarlett and Finn. When their paths cross with a mysterious figure, an ordinary train ride evolves into a magical story of life, love and loss.
Control, I'm Not Coming Back is a short and emotional narrative game about a lost astronaut searching for a reason to keep going forward while facing the emptiness of space. Inspired by the Hopecore aesthetic, it’s a story about positivism, friendship and our human connection with Voyager 1.
Unable to sleep, you navigate a quiet condo complex. There's no rush - just you, the building, its inhabitants, and the stories they hold.
Welcome to The Fabled Woods, a dark and mysterious narrative short story. Despite the picturesque beauty, ugly and terrible secrets lurk among the shifting boughs, darkness that no amount of dappled sunlight can erase. Take the first step, and experience an unforgettable journey.
A contemplative experience where you’ll wander through the dreams, memories and fantasies emerging from a dialogue between a grandfather and his grandchild.
This surprising first-person story tells the tale of a heist gone wrong. Encounter high-flying schemers, lovelorn criminals, and more stray kittens than you can shake a stick at.
June 7th, 1995. 1:15 AM. You arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home, a story exploration game from The Fullbright Company.