We Love It's Guide to…
Awaken as an android in a world of ruins and technology, solve logic trials, and question the voice directing you.
Released 11 Dec 2014
Redirect Laser Beams
Replay Your Own Actions
Disable Drones and Gates
The Talos Principle is a first-person puzzle game in the tradition of philosophical science fiction. Made by Croteam and written by Tom Jubert (FTL, The Swapper) and Jonas Kyratzes (The Sea Will Claim Everything).
Developed by Croteam · Published by Devolver Digital, Croteam






You awaken as an android in a strange world where ancient ruins meet advanced technology. A guiding voice sets you a series of trials, while the world around you and the records you discover raise questions about your identity and purpose.
Solve more than 120 first-person puzzles using tools such as jammers, cubes, and laser connectors. Combine them to disable devices, redirect beams, and find ways through each chamber; later puzzles introduce further mechanics, including recording and repeating your actions.
Collect sigils to unlock new areas, and choose which puzzles to tackle in a non-linear world. Terminals, texts, and conversations gradually develop the story’s questions about consciousness, humanity, and technology, while your choices can lead to different endings.
Players frequently praise the clever, increasingly challenging puzzles and the satisfaction of working out solutions, alongside a story that invites reflection on consciousness, free will, and what makes someone human. The quiet environments and soundtrack also stand out for some reviewers. Others find the puzzles repetitive or drawn out, and some feel the philosophical writing is too prominent or unconvincing.










| Platforms | Windows, macOS, Linux |
|---|---|
| Achievements | 40 |
| Age ratings |
|
| Controller support | Xbox |
| Controller required | No |
| DLC / extras | 4 listed on Steam |
| Content notices |
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| Metacritic | 85/100 View on Metacritic |
| Website | Official website |