We Love It's Guide to…
Rescue a princess in a first-person fantasy campaign using swords, spells, stealth, and physics-driven kicks to take on enemies.
Released 15 May 2026
Kick Foes Into Hazards
Weaponize the Room
Trap Enemies With Magic
A first-person action game, inspired by Dark Messiah, that provides various ways for defeating your foes, with weaponry, sorcery, stealth, or clever tactics like kicking them into deadly spikes.
Developed by Stéphane Le Roy · Published by Stéphane Le Roy








A rescue mission for a princess quickly goes off course in this comedic first-person fantasy action campaign. Players explore a series of handcrafted levels filled with enemies, hazards, and unexpected situations.
Fight with melee and ranged weapons, block or dodge attacks, and use kicks, grapples, throws, and disarms. Cast elemental spells as attacks or traps, enchant weapons, manipulate foes, or sneak past patrols and strike from behind.
Levels offer multiple routes and ways to handle encounters, including using objects and hazards against enemies—or avoiding fights. Find skill books to earn points for new abilities and upgrades, then revisit completed levels to explore further and look for secrets.
Players frequently enjoy experimenting with the game’s many ways to handle encounters, especially using kicks, objects, spells, and environmental hazards in unexpected combinations. Reviews also praise the range of combat and stealth approaches, the magic and skill options, and the goofy tone. Some players find the campaign short or want more levels, and reactions to the written humor vary.
A first-person action game, inspired by Dark Messiah, that provides various ways for defeating your enemies, with weaponry, magic, stealth, or clever tactics like kicking them into deadly spikes.
Explore a handcrafted campaign filled with unique levels, absurd situations, and a stupid story that starts with rescuing a princess and quickly goes very, very wrong.
Fight enemies using melee and range weapons. Hack, slash, bash, stab you enemies. Block their attacks or roll away to dodge. Throw your weapon at them. Disarm them. Grapple them. Throw Them. Kick them into anything or kick anything into them.
Use a variety of spells such as incineration, freezing, electrocution, illusion or telekinesis. Strategically deploy spells as traps on the ground, or infuse your weapons with these powers. If it's not enough, just mind-control your foes.
Sneak through guard patrols and backstab them, pickpocket their weapons, hide in barrels, or distract them.
Make good use of the conveniently placed environmental hazard. Kick enemies in spikes, in water, in fire, in chasms. Throw crates at them. Throw tables, red barrels™, other dead enemies, other alive enemies. Kick them down the stairs to knock them down. Use torches/lamps to put them on fire. Everything can be a weapon.
| Platforms | Windows, Linux |
|---|---|
| Achievements | 45 |
| Age ratings |
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| Controller support | Xbox |
| Controller required | No |
| Demo | View demo on Steam |
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