We Love It's Guide to…
As an immortal warrior, battle through reshuffling 2D stages, build class-based skills, and keep your gear between deaths.
Released 06 Jun 2025
Keep Gear After Death
Build Elemental Skills
Stack Run Artifacts
Dragon is Dead is a 2D dark fantasy roguelite with hack-and-slash combat and unlockable classes. Build class skill trees, slot runes, and chase Legendary and Mythic loot through corrupted stages.
Developed by TeamSuneat · Published by PM Studios, inc.









You play as an immortal Successor in a dark fantasy world twisted by the dragon Guernian’s Corruption. Set out from Cliffshire and fight through corrupted lands toward the Citadel.
Runs take you through multi-layered 2D stages where enemy layouts, hazards, and loot change. Fight with attacks and class abilities, dodge telegraphed strikes, and defeat elites and bosses for rewards.
Choose among three classes, each with its own weapons and skill tree, and shape your build with run artifacts and rune-crafted equipment. Death resets your level and removes gold and temporary bonuses, but your gear, runes, and unlocks carry over.
Players who enjoy the game often praise its pixel art and animations, satisfying combat, and the opportunity to experiment with class skills and loot-based builds. Some also highlight the bosses and replaying runs with different setups. Reviews are mixed, with recurring complaints about bugs, uneven difficulty, and repetition or limited content.
Defy death. Hoard power. Slaughter gods. In this dark fantasy action roguelite, death is only the beginning. As an immortal Successor, slash through corrupted lands, master three distinct classes, and keep your legendary gear to return stronger after every fall. The Black Dawn awaits.
You are a Successor, an immortal warrior empowered by the gods Lu, Ashuran, and Harnia. When you die, you revive with your gear, runes, and unlocks intact and head back out from Cliffshire to push further into corrupted zones.
You’ll start as the Spellblade and unlock additional Successors as you progress. Each has its own skill tree, weapons, and playstyle
Spellblade - Element-focused hybrid with close and mid-range attacks built around fire, frost, and lightning.
Berserker - Heavy melee bruiser that trades its own HP and positioning for huge damage and armor.
Hunter - Mobile ranged fighter using thrown weapons, poison, and beast abilities to apply damage over time and control space.
Combat revolves around precise dodges, reading telegraphed attacks, and committing to aggressive combos. Areas are multi-layered 2D stages that reshuffle enemy layouts, hazards, and loot each run. When you fall, you lose gold and temporary bonuses, but your gear and runes stay with you and form the base of your next attempt.
Hunt Elites and Bosses to claim Rune Stones, then craft them into Legendary and Mythic equipment. Runes and class skill trees interact to define your build, while artifacts you pick up mid-run stack into powerful synergies.
The dragon Guernian has fallen, and his Corruption twists the world. You must fight your way to the Citadel at the center of the rift. But be warned: the history you know is a lie. Track down major bosses, piece together the fragments of the past, and discover what the Black Dawn is really doing with the Corruption.
| Platforms | Windows |
|---|---|
| Achievements | 23 |
| Age ratings |
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| Controller support | PlayStation, Xbox |
| Controller required | No |