We Love It's Guide to…
Sam returns to a fractured world to connect Australia, delivering cargo across hazardous terrain while choosing to fight or evade.
Released 19 Mar 2026
Reconnect Australia
Build Roads and Monorails
Deliver Through Disasters
Sam – with companions by his side – sets out on a new journey to save humanity from extinction. Join them as they traverse a world beset by otherworldly enemies, obstacles and a haunting question: should we have connected?
Developed by KOJIMA PRODUCTIONS, Nixxes Software · Published by PlayStation Publishing LLC, KOJIMA PRODUCTIONS









Eleven months after the events of the first game, Sam and his companions embark on a journey to help save humanity from extinction. As Sam, a porter, you travel through Mexico and Australia to connect isolated communities to the Chiral Network, while the story explores whether humanity should have connected.
Each delivery calls for planning a route, packing cargo, and handling changing terrain and weather. Balance your load, use equipment and vehicles to cross difficult ground, and account for hazards such as Timefall, earthquakes, sandstorms, and forest fires.
You can confront enemies with weapons or use stealth and avoid them. Build infrastructure such as roads and monorails, and contribute to an asynchronous shared world by leaving or using other players’ structures, sharing supplies, and helping with deliveries. APAS enhancements provide skills to improve Sam’s chances on later journeys.
Many reviewers enjoy the deliberate delivery loop, especially planning routes, improving transport and infrastructure, and seeing those efforts make journeys easier for themselves and other players. The shared-world assistance is often described as a distinctive source of connection. Reviewers also praise the landscapes, music, and cinematic presentation, and some find the story moving; others consider its pacing or writing uneven. Opinions differ on the sequel’s faster, easier flow: some welcome the smoother mechanics and added options, while others miss the original’s challenge and lonely atmosphere.
From legendary game creator Hideo Kojima comes an emotionally charged evolution of this genre-defying experience. In bringing this title to PC, KOJIMA PRODUCTIONS worked with Nixxes Software to deliver the definitive version of the critically acclaimed console release.
In the expansive open world of DEATH STRANDING 2: ON THE BEACH, countless areas with vastly different terrains and environments are seamlessly connected, and the changing time, weather and nature itself provide a variety of landscapes and challenges.
There are various obstacles that will prevent Sam from completing his mission. Face them head-on, sneak around, or completely avoid dangerous areas. Choose your approach to any situation.
Eleven months after the events of the original DEATH STRANDING, rejoin Sam and his companions on a new journey to save humanity from extinction and discover the answer to this haunting question: Should we have connected?
Join Sam for the next chapter of his journey as he attempts to connect Australia to the Chiral Network. Navigate a living environment through day and night cycles, natural disasters – including earthquakes, sandstorms and forest fires – and Timefall, a rain that instantly ages everything it touches.
To traverse this dangerous landscape, you’ll need to build new types of infrastructure, master specialized equipment and confront (or evade) the otherworldly creatures that roam the fractured world.
Face enigmatic Mech soldiers, as-yet unseen BTs and new boss types that will push Sam to his limits. As you prepare for each journey, you’ll be able to fabricate weapons like machine guns, shotguns and grenade launchers to deal with threats. Or, choose to avoid confrontation altogether with stealth – using decoy holograms, silent takedowns and long-ranged gear.
Through APAS enhancements, Sam can learn new skills that will improve his odds of survival, like enhanced weapon fire-rates or reduced movement noise to help him stay hidden.
The iconic Social Strand System of DEATH STRANDING returns to encourage asynchronous connection across the globe. Your in-game actions affect how other players interact with the world and vice-versa – so connect, collaborate and help your fellow Porters on their journeys.
Leave a “Like” on a useful bridge, donate resources to community projects, store field ware in shared lockers and finish incomplete deliveries as you stumble upon dropped cargo from other Porters. As you support other players on their journeys, your own reputation will grow, giving you access to valuable resources and new gear.
Full integration with NVIDIA’s DLSS, AMD’s FSR and Intel’s XeSS and upscaling and frame generation technologies, allowing you to reach higher output resolutions; enjoy crisp, high-fidelity visuals as you navigate and explore an expansive and unpredictable open world.¹
Benefit from the option of higher framerates as well as tailored graphic settings, for a wide range of hardware – supporting every delivery with solid performance.¹
Witness even more of this incredible world with panoramic, super-ultrawide (32:9) support for gameplay, with standard ultrawide (21:9) support for in-game cut scenes.²
Take control with full mouse and keyboard support to suit your play style. Personalize your gameplay further by mapping custom keybinds.
Feel the action with full DualSense controller integration. Seize the thrill of combat through haptic feedback, or maintain cargo weight distribution – and steady yourself – using innovative adaptive trigger functionality.³
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¹ Compatible PC and graphics card required.
² Compatible PC and display device required.
³ DualSense® controller and wired connection required to experience the full range of in-game controller features.
⁴ Supports 3D Audio via Dolby Access or DTS Sound Unbound, or Windows Sonic for headphones.
| Platforms | Windows |
|---|---|
| Achievements | 55 |
| Age ratings |
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| Players | From 1 (maximum not specified) |
| Other modes |
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| Multiplayer | The provided information describes DEATH STRANDING 2: ON THE BEACH as a single-player game with asynchronous multiplayer features through the Social Strand System. Players indirectly interact by sharing structures, resources, lockers, cargo, and other world changes, and can give Likes to helpful contributions. No direct real-time co-op or competitive multiplayer is described. |
| Multiplayer & mods | No information about modding or multiplayer mods is provided. |
| Controller support | PlayStation, Xbox |
| Controller required | No |
| DLC / extras | 1 listed on Steam |
| DRM / EULA |
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| Content notices |
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