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Guide a Greek settlement across 4,000 years, balancing resources, research, city-building, trade, diplomacy, and war.
Released 04 Mar 2015
Build Greek City-States
Manage Food and Marble
Research Ancient Technologies
Turn-based historical simulation strategy. Develop the Greek civilization from the small village to the great city-state when it will dominate the world!
Developed by Clarus Victoria · Published by Clarus Victoria









Marble Age is a turn-based historical strategy game about developing Greek civilization from a small settlement into powerful city-states. Its timeline spans roughly 4,000 years, from 3000 BC to 1000 AD.
Players grow the population, construct buildings, research technologies, trade goods, explore the world, and found new cities. They also manage relations with neighboring peoples, including starting and ending wars.
Each turn involves setting development priorities and allocating limited resources while responding to historical events. Progress depends on balancing the settlement's needs with economic growth, military strength, and foreign policy.
Some reviewers enjoy the resource-optimization challenge and describe the game as an absorbing way to spend a few hours; others praise its city-building and replayability. Opinions differ on its variety and difficulty: some find the progression linear, while one reviewer criticizes random events as unfair. One player also reports that victory conditions are unclear.
| Platforms | Windows, macOS |
|---|---|
| Achievements | 19 |
| Age ratings |
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| Controller required | No |
| Demo | View demo on Steam |
| Website | Official website |