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Guide a Nile-side chiefdom through turn-based resource management, crises, and tribal politics on the road to Egypt's unification.
Released 10 Oct 2016
Unify Ancient Egypt
Build Hierakonpolis
Balance Workers and Resources
Do you know how did Ancient Egypt looked like before the Great Pyramids? Lead the future Egyptian citizens all the way through the historical hardships to the Unification of Lower and Upper Egypt, and you will find out!
Developed by Clarus Victoria · Published by Clarus Victoria





Set in predynastic Egypt, the game puts you in charge of an early Nile community and its development toward the unification of Lower and Upper Egypt. You make decisions for its people as they face environmental pressures, social upheaval, and rival tribes.
Each turn, assign workers, gather resources, plan construction, and respond to events such as droughts, conflict, and migration. Manage relations with neighboring tribes through trade, raids, or conquest, while choosing how to develop your community.
Progress through technologies, cultural achievements, and religious practices as you tackle a sequence of challenges and work toward unification. The campaign has a defined timeline, so planning ahead and meeting its goals are central to success.
Players often enjoy the focus on early Egyptian history, with some saying its events and cultural details make the subject engaging to learn about. Reviews also describe the turn-based strategy as approachable and appreciate its artwork and music. Some players find the campaign short or repetitive, and others criticize its limited strategic depth or say random events and tight timing can make success frustrating.
| Platforms | Windows, macOS, Linux |
|---|---|
| Achievements | 84 |
| Age ratings |
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| Controller required | No |
| Demo | Pre-Civilization Egypt Demo |
| Website | Official website |