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A GPU-based particle physics war simulator.
Released 16 Apr 2026
A GPU-based particle physics war simulator. Command discrete particles to condense into shields and cores, then trigger fission jets of offensive sub-particles. Experience the full journey from microscopic cohesion to macroscopic war.
Developed by jizai · Published by jizai









粒子战争 Particle Wars has about 2 positive and 0 negative player reviews out of a total 2. We'll add a detailed breakdown here when there are more reviews.
A GPU-based particle physics war simulator. Command discrete particles to condense into shields and cores, then trigger fission jets of offensive sub-particles. Experience the full journey from microscopic cohesion to macroscopic war.
Core Gameplay: Campaign Mode — Defend against 30 waves of escalating enemies, then enter endless mode. Defeating enemies drops energy particles. Collect them to level up and strengthen projectile count, fire rate, core attraction, and more via random upgrade cards. The particle factory in the bottom-left corner duplicates particles via the x2 collider and launches them into the main battlefield via the launch collider, creating a unique dual-zone strategy loop.
Other Modes — Tutorial, Territory War, Pure Sandbox, 3D Mode. Press F1 to open the particle console and adjust particle parameters in real time.
| Platforms | Windows |
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| Controller required | No |
| AI disclosure | This game expands upon an open-source fluid physics framework, implementing real-time multi-particle physics simulation and strategic gameplay. Generative AI tools were used during development to assist with UI interface coding.Important Note: The game does NOT contain any AI-generated content during runtime. All particle physics are procedurally simulated using SPH (Smoothed Particle Hydrodynamics) methods, with core physics calculations derived from open-source implementations. |
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