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Coming soon: 03 Nov 2026
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There is no tutorial.
And there won't be.
The Grid does not explain itself.
It tests you.
Snake was simple:
eat apples, grow longer, avoid the walls, avoid yourself.
But this is not that Snake.
In Snake: Gridbreaker, you are trapped inside a living grid loop that wants to keep you in.
Every run is a fight to escape the old rules before the Grid adapts, surrounds you, and pulls you back.
Grow longer.
Get stronger.
Then start cheating the system.
Choose snake classes that twist the classic formula in different ways.
Phase through forbidden paths.
Chain speed.
Build around greed.
Survive with armor.
Turn old Snake rules into tools you can exploit.
The board is not passive.
Enemies hunt you.
Hazards reshape your route.
Biomes change the pressure.
Gatekeepers stand between you and escape.
You are trying to escape the loop.
Collect upgrades.
Find strange powerups.
Adapt your build.
Push deeper into the Grid.
Reach the Gatekeeper.
Break out.
Or fail.
The Loop wants you back.
| Platforms | Windows, Linux |
|---|---|
| Age ratings |
|
| Controller support | PlayStation, Xbox |
| Controller required | No |
| Demo | View demo on Steam |
| DLC / extras | 1 listed on Steam |
| AI disclosure | Generative AI was used as one of many development tools while creating Snake: Gridbreaker.As a solo developer, I used it to support programming, localization, UI work, visual assets, icons, and the development of quality-of-life and accessibility improvements.Every AI-assisted element was reviewed, edited, tested, and implemented by me. I designed the game, its mechanics, progression, and creative direction, and I remain fully responsible for the final experience.The game does not generate content with AI during gameplay. |
| AI disclosure categories |
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