We Love It's Guide to…
You're a support agent at DrumWorks, approving or denying game refund requests by a 16-rule policy.
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You're a support agent at DrumWorks (any resemblance to existing platforms is
purely coincidental) with exactly one job: approve or deny refund requests for
video games. Read the complaint, check it against the policy, click APPROVE or
DENY — and pray you hit quota before your manager notices you haven't.
After hours you crawl back to the dump grandma left you (rest her soul). Manage
a deeply sophisticated needs system: bowel, shower, kebab intake. Pay the water
bill. Buy furniture, paint the walls, unlock rooms, exterminate cockroaches.
And look after grandma's fish — or flush them, they don't mind.
Coffee buys you a few more hours. Just… go easy on the coffee.

Every case is a little puzzle. One guy wants a refund after 40 hours played.
The next one is actually right. All you have is a 16-rule policy and a hunch.
Get it right and you climb five support tiers. Get it wrong and Jarek, your
manager, will remind you. By email. Then another. Then a third.
The terminal starts acting up.
Cases arrive that can't be handled the normal way — complaints from accounts
that were never created, playtime that runs backwards, a refund request for a
game nobody has ever shipped. The screen shows you things it shouldn't. The
apartment does not stay the way you left it.
Turns out grandma left you more than an aquarium and some damp. And somebody
really does not want you digging into it.
Rule the queue by a 16-rule refund policy — every case is decidable, and
every wrong call is on you
Climb five support tiers under a quota that does not care about your night
Run a filthy inherited apartment: needs, bills, furniture, paint, roaches
Keep the fish alive. Or don't.
Follow grandma's questline into the part of this job nobody documented
The policy has 16 rules. None of them cover this.
| Platforms | Windows, Linux |
|---|---|
| Age ratings |
|
| Controller required | No |
| Demo | View demo on Steam |
| DLC / extras | 1 listed on Steam |
| AI disclosure | The art, audio, and writing in Refund Speedrun are created by hand. Generative AI was used only for the voice-over narration in our promotional teaser trailer (ElevenLabs). The game does not generate any content using AI at runtime. |
| AI disclosure categories |
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