We Love It's Guide to…
After inheriting a French country estate, Daphné faces witchcraft rumors and family tensions in a choice-driven visual novel.
Released 12 Oct 2016
Choose Magic or Reason
Shape Daphné's Appearance
Untangle a Family Feud
Following the loss of a baby, a breakup, and a surprise heritage, Daphné decides to leave everything behind to start a new life in the French countryside. There, she discovers she's the last descendant of a line of witches. Will she embrace the family tradition?
Developed by Nova-box · Published by Nova-box









After a personal loss and a breakup, Daphné leaves her old life behind and moves to a remote estate she inherited in the French countryside. There, she takes a teaching job and finds herself caught up in the village’s long-running feud between her family and the powerful Malterres.
The story’s choices shape Daphné’s beliefs about magic and reason, her temperament, relationships, appearance, and eventual path. Decisions are associated with symbolic tendencies, and different combinations can lead to different developments and endings.
Players read illustrated scenes and dialogue, make choices, and follow the estate’s family history, local rumors, and the mystery surrounding its sealed tower. The story also touches on Daphné’s work, her place in the village, and possible romantic relationships; replaying lets players explore other branches.
Players who enjoy the game often praise its hand-painted visuals, choice-driven story, and the way different paths can change Daphné and the outcome. Some also appreciate the rural, mysterious atmosphere and piano music. Reviews are divided on the writing and pacing, while recurring criticisms include the treatment of romantic relationships, choices that some players find less impactful than expected, and the lack of convenient save or replay options.
Daphné is at a dead end. When she inherits her remote family estate in the French countryside, she also inherits a generational feud between her family, the Delatours, and the mighty Malterres. At the same time, Frank, the father of the child they lost, is back to patch things up, but Daphné must also juggle the insistent courtship of a new suitor, her work as a teacher in the local middle school, rumours of witchery attached to her name, and this mysterious condemned tower, in the center of her castle.
Will you choose to believe in magick, or will you hang on to your rational view of the world?
Become a witch, a priestess, a math teacher, or the director of the local school.
Avenge your family, or bury the hatchet.
Choose Frank, Stanislas, or stay single.
Over 450 full-screen illustrations.
An original soundtrack featuring piano music.
Dozens of achievements to unlock.
20 characters with over 400 variants and attitudes.
Nearly 80,000 words, about the size of a 400-page novel.
Make Daphné evolve with more than 38 alternative versions of the main character.


| Platforms | Windows, macOS, Linux |
|---|---|
| Achievements | 28 |
| Age ratings |
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| Controller support | PlayStation, Xbox |
| Controller required | No |
| Website | Official website |