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Break enemy morale and push the line.
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WHEN ARMIES WAVER is a real-time medieval battle roguelite where you command an entire army, not individual soldiers. Hold against a charge, fall back to regroup, then advance when enemy morale begins to waver. Read the battle line and create your opening.
Switch between Advance, Defend, and Retreat while watching morale on both sides and the position of the front line. Commit to an All-Out Charge, or save your orders and stratagems for a better opening. The timing of your commands changes the struggle for ground.
Choose one of three reward cards after battle. Combine the troops, formations, orders, stratagems, and doctrines you acquire, then prepare your army for its next fight.
Choose a path through battles, elite enemies, supplies, rewards, and events. Scout ahead to learn what awaits, then decide whether to take a dangerous fight or give your army a chance to recover.
Reserves replace your losses, but they will not last forever. Spend your strength on the next victory, or preserve it for the final battle. Choose rewards, rebuild your army, and break through the enemy's last defensive line.
| Platforms | Windows |
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| Age ratings |
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| Controller support | Xbox |
| Controller required | No |
| Demo | View demo on Steam |
| DLC / extras | 1 listed on Steam |
| AI disclosure | Pre-generated AI-assisted content is used in some 2D artwork, including unit sprites, character portraits, card illustrations, battlefield backgrounds, visual effects, UI decorative elements, and store and marketing artwork. AI assistance was also used for portions of in-game text and English/Japanese localization. All such content is generated before release and curated and edited by the developer. The game does not generate content during gameplay and does not connect to a generative AI service at runtime. |
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