We Love It's Guide to…
A tower defence you fight in first person.
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YOU ARE THE LAST TURRET
The enemy walks one road. You are standing on that road.
Gold drops off the enemies mid-wave, and that same gold builds your turrets. There is no build phase and no combat phase. There is one phase, and not enough time in it.
SHOOT
Six firearms, pistol to rocket launcher, and a four-step melee ladder.
Dash, jump, bullet time. A reload at the wrong moment costs you the base.
30 enemy types: shielded ones that ignore ranged fire, fliers, regenerators, brood mothers.
BUILD
Nine turrets - gatling, mortar, tesla, cryo, flamethrower, harpoon and more.
Upgrade on the move: walk up to one and hold the key.
A turret placed five metres too far back is a lost wave.
SURVIVE
50 missions across five chapters, and nine planetary anomalies: meteor showers, EMP storms, radiation, winds that push your bullets off course.
One upgrade card per level. Some of them change the rules, not the numbers.
Fourteen skills - carpet bombing, EMP pulse, mines, a jump straight back to base.
| Platforms | Windows |
|---|---|
| Age ratings |
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| Controller required | No |
| Demo | View demo on Steam |
| DLC / extras | 1 listed on Steam |
| AI disclosure | Generative AI was used during development as an assistive tool for some 2D art including weapon reload animation frames and magazine props |
| AI disclosure categories |
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