Dive into your favorite action movie : a smoking gun in your hand, bullets whizzing past your ears while the walls start to crumble around you ! Players gave Fast Action Hero a 85% positive score. Released October 3, 2016. Top tags include Action, Indie, Early Access, VR, Shooter, First-Person, Action-Adventure, Realistic, Violent, and Casual.
Dive into your favorite action movie : a smoking gun in your hand, bullets whizzing past your ears while the walls start to crumble around you !
Dive into your favorite action movie : a smoking gun in your hand, bullets whizzing past your ears while the walls start to crumble around you !
Developed by Sirius Sam · Published by RL Agency
Player Review Breakdown
Fast Action Hero has about 87 positive and 15 negative player reviews out of a total 102. We'll add a detailed breakdown here when there are more reviews.
85%
positive of 102 player reviews
Full Game Details
From the Devs
Dive into your favorite action movie : a smoking gun in your hand, bullets whizzing past your ears while the walls start to crumble around you !
With its blend of slow motion, destructible environments and vicious enemies, Bullet Time teleports you right into that scene. Confound your foes with a well placed bounce, or unleash your rage by mowing them into the scenery. Shatter glass, dispatch furniture or collapse the walls on their heads. Move from cover to cover to survive as your defenses slowly shatter under enemy fire.
FEATURES
- Bullet time : slow time until you can see and dodge the lead flying past your head;
- 3D sound : hear bullets zoom past your ears and crash into your living room;
- Destruction : walls shatter and collapse, furniture and debris fly by! But your defenses are just as fragile as those of your enemies;
- Movement : abandon a wrecked cover or flank an enemy with the navigation system. Point to your destination and try to survive the epic run that follows;
- Localized damage on enemies, varied armor schemes, equipement and weapons;
- Track your health, score and killcount on your HUD;