We Love It's Guide to…
Explore a vast Palace as En, using stealth and timing to evade copies that learn the moves you make between blackouts.
Released 19 Sep 2017
Outwit Your Copies
Choose What They Learn
Exploit Blackout Windows
After a century in stasis the girl En arrives at her destination: A Palace out of legend. Out here, using forgotten technologies, she hopes to bring back a life that shouldn’t have been lost. But nothing could prepare her for what she’ll face in the ancient halls below.
Developed by ULTRA ULTRA · Published by ULTRA ULTRA







After a century in stasis, En arrives at the Palace, a vast structure built by an ancient civilization. Guided by the ship’s AI, London, she explores its halls in hopes of restoring a life that was lost.
This third-person science-fiction adventure combines exploration with stealth, limited combat, and puzzle-like navigation. En makes her way through large areas, avoids or confronts enemies, and finds keys or activates systems to reach the next part of the Palace.
The Palace periodically blacks out and updates its Echoes—copies of En that learn from her actions in the preceding light cycle. Running, shooting, and other choices can give the copies new abilities, while the blackout offers a chance to act without teaching them. Players must plan their approach around what the Echoes have learned.
In this selected sample, players who enjoy ECHO often highlight its unusual enemy-learning system, which turns stealth into a matter of planning and managing the habits the copies acquire. The Palace’s striking design and uneasy atmosphere are also frequent points of praise, alongside the story, voice performances, and sound. Some players find the pacing slow, the encounters repetitive, or the challenge frustrating.


| Platforms | Windows |
|---|---|
| Achievements | 47 |
| Age ratings |
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| Controller support | Xbox |
| Controller required | No |
| Content notices |
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| Metacritic | 72/100 View on Metacritic |
| Website | Official website |