We Love It's Guide to…
Peace, Death!
Peace, Death! is an arcade simulator with difficulties. In this game you play as the Reaper working for your boss, Death, and send clients to Heaven, Hell, or Purgatory.
Released:
Mar 24, 2017
•
Developer:
AZAMATIKA
•
Publisher:
AZAMATIKA
Indie
Funny
Casual
Pixel Graphics
Simulation
Memes
2D
Comedy
Dark Humor
Singleplayer
Retro
Great Soundtrack
The Developer Says...
Peace, Death! is an arcade simulator with difficulties. In this game, you play as the Reaper working for your boss, Death, in Apocalypse, Inc. You face a challenge: go through a trial period of seven weeks to get a permanent job and advance the interests of your employer.
Features. You need to examine each client's feature to determine his, her, or its fate. There are more features every day and the game becomes more difficult. Your client holds a pistol? Send him to Hell unless he changes his mind and drops weapons. Is your client a hat-lover? Should you send him to Heaven? No, it's not that easy! First, take the hat off, and you might see the horns. Being a demon, killer, or an angel are features, too.
Catastrophes. These are unique events, they're unexpected and rapid, so Reaper is pressed by time. But you must allocate clients correctly to complete a catastrophe, unlock new clients and increase Death's influence! Unlucky pirates, bear influenza epidemic in Siberia, fighting for a free soup - these are only some of the catastrophes.
Events. Each week you will face a new event. The more days you worked, the more events you have. Trainees' phone calls, safes with smuggled goods, undercover agents of Paradox, kidnappers. They all pose some difficulties but help you to become the best in the biz. Why, you can even cook a soup!
Theme Days. Each seventh day is a theme day. You'll choose clients' fate for a unique soundtrack corresponding to the spirit of the chosen theme. Egypt? Certainly! Mother Russia? Nostrovia! Pirate day? Yo-ho-ho!
What else? Horsemen tasks, funny clients' phrases, lots of references and easter eggs, bonuses, penalties, very special clients ó all this will define your future as the Reaper determine the game ending!
Good luck, Reaper!
Features. You need to examine each client's feature to determine his, her, or its fate. There are more features every day and the game becomes more difficult. Your client holds a pistol? Send him to Hell unless he changes his mind and drops weapons. Is your client a hat-lover? Should you send him to Heaven? No, it's not that easy! First, take the hat off, and you might see the horns. Being a demon, killer, or an angel are features, too.
Catastrophes. These are unique events, they're unexpected and rapid, so Reaper is pressed by time. But you must allocate clients correctly to complete a catastrophe, unlock new clients and increase Death's influence! Unlucky pirates, bear influenza epidemic in Siberia, fighting for a free soup - these are only some of the catastrophes.
Events. Each week you will face a new event. The more days you worked, the more events you have. Trainees' phone calls, safes with smuggled goods, undercover agents of Paradox, kidnappers. They all pose some difficulties but help you to become the best in the biz. Why, you can even cook a soup!
Theme Days. Each seventh day is a theme day. You'll choose clients' fate for a unique soundtrack corresponding to the spirit of the chosen theme. Egypt? Certainly! Mother Russia? Nostrovia! Pirate day? Yo-ho-ho!
What else? Horsemen tasks, funny clients' phrases, lots of references and easter eggs, bonuses, penalties, very special clients ó all this will define your future as the Reaper determine the game ending!
Good luck, Reaper!
Awards and Kudos



Back of the Box Details
Steam Deck
Verified
DLC
2
DRM/EULA Notices
None
Achievements
None
Ratings
None
Demo
None
Metacritic
None
Content Notices
None
Controller Support
Xbox
Reviews
90%
Very Positive
Based on 333 reviews
Individual reviews are not available yet.
