Set in the 1850s Pacific, the game puts you in a survival sandbox where you gather resources, hunt, craft tools, and cook to stay alive. You can build shelters on islands or create a modular raft that serves as a floating base. Sailing carries you between islands and island clusters in an endless, procedurally generated world. Weather and seasons vary with the time of year and your latitude, affecting conditions such as temperature, wind, rain, and moisture. Navigation involves making your own map: use a compass and triangulation to chart your surroundings, a sundial to tell the time, and a sextant to locate yourself. Building and cooking use blueprints, with required materials followed by a tool or cooking spot to complete the item.
Survive an 1850s Pacific castaway’s life by crafting tools, building a modular raft, and navigating procedurally generated islands.
Raw, real survival in the Pacific. Build a modular floating base. Master realistic sailing mechanics. Face challenging Pacific-like weather & seasons. Hunt, craft, build & navigate using Sun Dial, Sextant & Triangulation. Explore an endless island cluster-based world. Simulate real life scenarios!
Developed by Gamers4Gamers Team · Published by Gamers4Gamers Team
Player Review Breakdown
Players Praise Most
Raft Building
Island Exploration
Zombie-Free Survival
Common Player Critiques
Persistent Bugs
Paused Development
Clunky Crafting Menus
Limited Sandbox Content
67%
positive of 762 player reviews
Set in the 1850s Pacific, the game puts you in a survival sandbox where you gather resources, hunt, craft tools, and cook to stay alive. You can build shelters on islands or create a modular raft that serves as a floating base.
Sailing carries you between islands and island clusters in an endless, procedurally generated world. Weather and seasons vary with the time of year and your latitude, affecting conditions such as temperature, wind, rain, and moisture.
Navigation involves making your own map: use a compass and triangulation to chart your surroundings, a sundial to tell the time, and a sextant to locate yourself. Building and cooking use blueprints, with required materials followed by a tool or cooking spot to complete the item.
The supplied reviews are divided. Some players enjoy the survival sandbox for its raft-building and island exploration, or appreciate that it offers a more relaxed, zombie-free survival experience. Others describe bugs, awkward crafting and menus, and limited content as obstacles; several also express concern about paused or infrequent development.
Full Game Details
From the Devs
A Realistic Survival Game set in the 1850's
Experience raw, real survival in the Pacific. Collect resources and build a modular raft. Learn and master realistic sailing mechanics with different difficulty levels. Build a shelter to protect you from the challenging Pacific-like weather and seasons. Hunt for food, craft tools and weapons, build a sundial to determine the time of the day, use the sextant to find out your global position, and draw your map from scratch using the triangulation method. Explore the endless world based on islands and island clusters. Simulate real-life scenarios and learn how to survive in the wild Pacific!
Build a modular raft from scratch and explore the full area of the real Pacific. You can build a raft with just a captain’s cabin on it or you can go crazy and build a survival floating base with chests for storage, drying racks for food preservation, sleeping arrangements, item holders and so on. The decision is yours. The realistic sailing mechanics enable you to learn how to sail. You can start with the beginner-friendly easy mode and switch to a more advanced one once you mastered your raft.
Scavenge the waters and surrounding islands for clues and items. Find out the time of the day by building a Sun Dial. Find a piece of paper and a compass to draw your map from scratch using the Triangulation method. If you’re ready to explore new island clusters, find a Sextant and off you go into the unknown!
Weather data from the real Pacific is implemented in the game. With up to 27 different weather factors the player can simulate a plethora of realistic scenarios: Hot, cold, dry, windy, calm and many more combinations. The in-game weather (wind, temperature, rain etc.) and seasons are based on the day of the year and the actual latitudinal position of the player on the global map. Items can get wet, and while wet wood is perfect to smoke food, it can be deadly when the player is suffering from starvation and can’t light up a fire. Everything is dynamic in this game. While the strong wind is perfect for sailing, it can cause the rain to fall at an angle and reach the inside of a building through a window.
Build, craft and cook with the help of blueprints in three simple steps: Place the desired blueprint, add the required resources and finalize it by either using a tool (hammer) or by placing it on a cooking spot (in case of a recipe). Build complex structures on land or your raft and stay alive by cooking a delicious meal.
FEATURES ALREADY IMPLEMENTED The following features can be experienced in the game at this point. We are keeping this section updated as best we can, to reflect the current state of the game progress.
Sandbox mode
Endless procedural generated map with randomized seed numbers
Different types of islands (Small, big, forest, rocky, archipelago, with pond, with hill etc.)
Navigation and Cartography (Compass, Sun Dial, Triangulation, Sextant)
Engaging map building from scratch
Wildlife
Weather mechanics with data taken from the real Pacific
Realistic sailing mechanics
Realistic sun, moon and celestial bodies movement
Latitude based weather and seasons
Complex temperature mechanics
Different difficulty levels and time flow intervals
Complex player statistics and experience system
Dynamic fire, rain and moisture mechanics
Immersive building and crafting mechanics (raft, shelter and tools)
Modular raft building
Modular shelter building on land or on the raft
Fast Time (sit down and let time pass faster)
Fast Sail (sail super fast out in the open ocean)
FEATURES PLANNED FOR VERSION 1.0 The following features are not implemented yet in Escape the Pacific, however, they are planned to be implemented during the Early Access development phase. These features are subject to change, based on the feedback and suggestions we receive from players. In no particular order, these are:
Grand Narrative (Primary story with quests, secondary quests, End Game content)
Material aging
Building degradation by environmental factors
Building repair mechanics
NPCs
Different island biomes
Additional wildlife
Additional tools and weapons
Fauna and flora matching the latitudinal position
Realistic tides based on moon movement
Tsunamis, typhoons, and wide variety of atmospheric and oceanographic weather elements
Illness and cure mechanics
Achievement system
Refined UI
2 player co-op mode
3rd person
VR support
Ongoing optimization
Back of the Box
Platforms
Windows
Achievements
83
Age ratings
ClassInd (Brazil) 12 — Violência Drogas
IGRS (Indonesia) 18 — Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Kekerasan