We Love It's Guide to…
As Agent 47, infiltrate guarded locations, study routines and disguises, then eliminate contract targets through stealth or staged accidents.
Released 15 Mar 2007
Rig Accidents
Steal Disguises
Study Guard Routes
Money Talks. Silence Pays. Prepare to Make a Killing. When assassins from Agent 47's contract agency, The ICA, are eliminated in a series of hits, it seems a larger, more powerful agency has entered the fray. Sensing he may be a target, 47 travels to America, and prepares to make a killing.
Developed by Io-Interactive A/S · Published by Io-Interactive A/S








You play Agent 47, a contract assassin drawn into a conflict after other ICA assassins are targeted. As he travels across America, he takes on assignments while the threat to his agency unfolds.
Each mission places you in a detailed location with one or more targets. Observe people and their routines, find routes through the area, use disguises to reach restricted spaces, and choose how to complete the contract—quietly, with a staged accident, or with direct force.
Your performance affects your mission rating and earnings. Spend contract money on weapon customisation and equipment, or use bribes to reduce notoriety; a public profile can make people more likely to recognise you in later missions.
Players often praise the freedom to plan each assassination, the varied mission layouts, and the satisfaction of finding creative, cleaner solutions on replay. Reviews also frequently call out the soundtrack and atmosphere, while some appreciate how notoriety gives careless play consequences. Others find the controls dated or report inconsistent AI and technical bugs.
Money Talks. Silence Pays. Prepare to Make a Killing. When assassins from Agent 47's contract agency, The ICA, are eliminated in a series of hits, it seems a larger, more powerful agency has entered the fray. Sensing he may be a target, 47 travels to America, and prepares to make a killing.
'Blood Money' system: the cleaner the 'hit' the more money you receive which can be spent on bribing witnesses and police to reduce your notoriety, weapon customisation, specialist equipment and information.
Customisable weapons: modify Agent 47's custom weapons in a variety of ways including sound, recoil, rate of fire, damage, reload speed, accuracy and zoom.
Strong narrative: who is wiping out the ICA and what is their motivation?
New engine: the world of the assassin has never been so interactive or looked so good!
New gameplay techniques: including disarm, distraction, accidents, body disposal, human shield and decoy weapons.
New control and camera system: Agent 47 now moves independently of the camera.
New moves: Agent 47 can now climb, hide, scale ledges and automatically pass low obstacles.
Improved AI: guards will follow blood trails, investigate suspicious items and behaviour. New pathfinder engine provides improved tracking and movement with realistic enemy behaviour and interaction.
Soundtrack by BAFTA-winning composer Jesper Kyd.
| Platforms | Windows |
|---|---|
| Age ratings |
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| Controller required | No |
| Demo | View demo on Steam |
| DRM / EULA |
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| Content notices |
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| Metacritic | 82/100 View on Metacritic |
| Website | Official website |