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Guide Pax, an exiled word-wielder, across a divided America to smuggle a stolen package, sway conversations, and manage her crew.
Released 20 Aug 2024
Use Words as Weapons
Tour as a Fake Band
Shape Crew Relationships
Ragtag crew? Check. Musical gear? Check. Tour bus and robot driver? Check. Stolen package? Check! Embark on a perilous road-trip across a Divided States of America. Use the power of words to shape relationships with your crew, get out of trouble and reach your final destination.
Developed by Red Thread Games · Published by Spotlight by Quantic Dream









You play Pax, an exiled con artist known as an Anomal, whose words have supernatural power. After a heist, she must carry a stolen package from Pacifica to Nova Scotia while evading the authorities in an alternate-history America.
Pax and her crew travel in a robot-driven bus, posing as a touring band. At stops along the way, you explore locations, investigate, talk with people, complete missions, and take on occasional combat and music performances.
Dialogue choices—including when to speak or stay silent—shape crew relationships and can affect how characters respond later. Pax can use her Vox in conversations and Shouts in combat, and the crew can learn new words and abilities as the journey progresses.
The supplied reviews are sharply divided. Players who enjoyed Dustborn often praised its comic-book-inspired art, alternate-history setting, and conversations where timing, interruptions, or silence can shape relationships. Some also liked the story, characters, and music. Many reviewers, however, found the writing and pacing hard to engage with and criticized the combat and rhythm sections.

Dustborn is a single-player, story-driven action-adventure game about hope, love, friendships, robots…and the power of words.
You play Pax: exile, con-artist — Anomal. Looking for a way out and a new life, Pax has been hired to transport an important package from Pacifica to Nova Scotia, across the Justice-controlled American Republic.
Explore the stunning Neo-Western landscapes of an alternate history America on a robot-driven tour bus, and stop at a dozen locations along the road to build your crew, manage relationships, complete missions, and face increasingly difficult challenges.
But the people you stole the package from want it back, and Justice is hot on your heels, so don’t forget to pack your baseball bat!
At the end of the road lies salvation…but to get there, you need to cross an entire continent.

Words have power. Like, actual power. Fight with Shouts and use your Vox in conversations to manipulate people and talk your way out of hairy situations. Craft new words, and learn to wield a lingual arsenal against enemies...and friends.


On the road across an alternate history America, you’ll stop at iconic locations, take on unexpected assignments, meet a colorful cast of characters, enlist new crew members, and evade (or fight) your pursuers. See beautiful sights along the highway, rendered in a colorful graphic-novel-inspired art style that brings stunning 2D illustrations to 3D life.


Your crew is your (found) family. Round up, manage and lean on a motley mob of misfits with peculiar powers, compelling stories and clashing personalities. Branching dialogues lead to choices that shape relationships and change how your crew feels about themselves and others.

In each location you’ll explore, investigate and chat with the people you meet, use the crew to overcome challenges, craft new Shouts and Vox, and rehearse with your band. You might also find yourself throwing Molotov cocktails from a motorbike, swing a baseball bat to take down helicopters…and more. You know, just normal everyday stuff.


| Platforms | Windows, macOS |
|---|---|
| Achievements | 26 |
| Age ratings |
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| Controller support | PlayStation, Xbox |
| Controller required | No |
| DLC / extras | 2 listed on Steam |
| Content notices |
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| Metacritic | 68/100 View on Metacritic |
| Website | Official website |