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As a late-night barista in fantasy-touched Seattle, brew drinks for regulars whose personal stories unfold across conversations.
Released 29 Jan 2020
Serve Fantasy Café Guests
Mix Drinks by Request
Steer Stories Through Drinks
Coffee Talk is a coffee brewing and heart-to-heart talking simulator about listening to fantasy-inspired modern peoples’ problems, and helping them by serving up a warm drink or two.
Developed by Toge Productions · Published by Toge Productions






You work behind the counter of a late-night café in an alternate Seattle, where humans share the city with elves, vampires, werewolves, and other fantastical beings. Customers come in for drinks and bring everyday concerns about relationships, family, work, identity, and belonging.
Each night, you serve visitors while their conversations and relationships develop over time. The experience is largely dialogue-driven: you listen to customers and their exchanges, with no dialogue options to steer the conversations directly.
To fill an order, combine ingredients into a drink, experimenting with recipes as you go; latte art is another café activity. The drinks you serve can influence parts of customers’ storylines. Optional modes also let you focus on preparing orders outside the main story.
Players who enjoy Coffee Talk often praise its cozy late-night café atmosphere, calming music, and expressive pixel art, along with its cast of customers and their unfolding personal stories. Many appreciate the simple drink-making as a gentle complement to the conversations. Some reviewers, however, find the experience too text-heavy and slow, wish for dialogue choices or deeper gameplay, or criticize the drink recipes for being unclear.







| Platforms | Windows, macOS |
|---|---|
| Achievements | 24 |
| Age ratings |
|
| Controller support | Xbox |
| Controller required | No |
| Demo | View demo on Steam |
| DLC / extras | 2 listed on Steam |
| Metacritic | 76/100 View on Metacritic |
| Website | Official website |