Puzzlement
a game about walking/jumping between plane surfaces to collect all red squares
I hate this game is a logic game, where gameplay changes every level. Solve crazy puzzles and use forgotten functions of your PC! Be attentive, interact with everything that you see on the screen.
a game about walking/jumping between plane surfaces to collect all red squares
When indie game developers Alexey and Markus are in trouble, their only hope comes from their creation.
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A magical puzzle platformer made with PICO-8. Be thinky to get the legendary treasure.
An attractive puzzle platformer where you use magnetism to escape a factory. Meet a cast of magnet characters and work together to solve logical conundrums.
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Starseed Pilgrim is a game about tending a symphonic garden, exploring space, and embracing fate.You are a gardener, tending to empty noise and empty space to fill them both with colour.You are a refugee, building your own world away from the spreading darkness.You are an explorer, discovering new places, new rules, and new fascinations.
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Imagine you could move mountains - literally! With realistic physics, Norse runes, rotating platforms and a lot of gray cells you'll help Munin, Odin's messenger in her very own 2D-adventure, to reclaim her power on a journey through Yggdrasil.
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Skala is a puzzle game about changing the scale of the world.
Enter the Alter World, a mysterious parallel reality where the rules are different and every step brings new challenges. Inspired by Stephen King's The Dark Tower, Alter World is a 2D platformer built around a unique mechanic that allows you to switch between two realities at any time to overcome obstacles, solve puzzles, and progress...
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Islands sometimes appear out of the blue in the clouds. The mysterious Pocket Kingdom is one of them. Wander around its districts, solve puzzles and listen to the weird stories told by the locals. Unveiling the place's mysteries depends on it. So does getting out of it.
A puzzle game where the rooms are items and the items are rooms. Get to the goal by moving, rearranging and duplicating rooms and altering the structure of the world.
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