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Next Fest
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Next Fest is awesome, but HUUUGE and gone too quickly! The Next Festival Explorer is here to do the hard work of finding you the best, possibly hidden, demos to play!

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1439 demos1345–1356 shown
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Unregistered Scene

Unregistered Scene

A psychological suspense VN set in 19th-century Sicily. Follow a judge who receives anonymous letters predicting the truth behind each case—and is dragged into a series of rigged trials. Behind the flawless testimonies lies the c…

Followers2
LaunchUnknown
Has some form of AI usage

AI technology was used to assist in the production of some image assets and backgrounds.No AI content is generated in real time during gameplay.

2D Images
Lost Ball

Lost Ball

A physics-based puzzle-platformer where every level unlocks a new ability. Manipulate ropes, magnets, parachutes, gravity, swords, projectiles, fire, lasers, portals, and more to solve increasingly complex challenges, then create…

Followers2
LaunchUnknown
Has some form of AI usage

Lost Ball's custom physics engine was written from scratch by me, until I used AI to speed up development from 2026. AI is used to generate code, including code to procedurally generate graphics/sound.Artists using Suno marked "(Suno)" after artist name.AI used for localization.

Code, Music, Sound Effects, Localization
Loopfall

Loopfall

Hardcore reflex arcade. Two buttons, three modes, one brutal neon tunnel. Dodge endless gates, blast electric time-attack, or thread capsule mines — chase global Steam leaderboards on a track engineered for skill, not luck.

Followers2
LaunchUnknown
Has some form of AI usage

Loopfall uses generative AI for select shipped content:• Music — created in collaboration with ElevenLabs.• Sound effects — generated with ElevenLabs Sound Effects.• Localization — store text and in-game UI strings are translated from English to 14 other languages via the Anthropic Claude API.All AI-generated content is pre-rendered and baked into the build — no live AI runs at runtime. Every asset is licensed under each provider's commercial-use terms and was reviewed by the developer before release.

Music, Sound Effects, Localization
PLANETOON

PLANETOON

Grab planets, set them in orbit, and nurture life in PLANETOON, a galaxy-building puzzle sim. Discover cosmic surprises and over 60 endings. Complete the ending collection to unlock Endless Mode, and see how far your own galaxy c…

Followers2
LaunchUnknown
Has some form of AI usage

Generative AI tools were used during development for coding assistance, pre-generated audio, and translation. No content is generated by AI during gameplay.

Code, Sound Effects, Localization
Vehicle Game

Vehicle Game

"Dodge the rampaging vehicles!" A bullet-hell dodging roguelike, Vehicle Game!

Followers2
LaunchUnknown
Has some form of AI usage

AI-Generated BGM

Music
Infinite Loop

Infinite Loop

Infinite Loop is an infinite idle bullet-hell RPG set in a digital code world. Fight through endless loops, idle to earn resources, and grow permanently—every level, skill, talent, and chip carries over forever. No resets, just p…

Followers2
LaunchUnknown
Has some form of AI usage

This game utilized generative AI tools during development to assist with the following aspects:Generation and optimization of certain code snippets;Creation and processing of some sound effects;Machine translation and localization assistance for in-game text and UI strings.Important note: All visual art assets in the game (including characters, environments, props, UI elements, icons, animations, etc.) are exclusively created by human artists and were not generated by any AI tools.All AI-generated content (code, sound, translation) has been manually reviewed, revised, and tested to ensure quality, stylistic consistency, and compliance with applicable regulations. AI is not used for real-time generation of player-facing content; all released content is finalized prior to launch.

Code, Sound Effects, Localization
Topdeck Duel

Topdeck Duel

An incremental card roguelike where every victory expands your deck! Position cards for powerful buffs, claim enemy cards, and merge them to increase their rarity. Accumulate gold for permanent meta-upgrades between runs and mast…

Followers2
LaunchOct 25, 2026
Has some form of AI usage

Generative AI was used during game development to create images and musical accompaniment.

2D Images, Music
K-Duel: The Anti-Cheater

K-Duel: The Anti-Cheater

Face ruthless cheaters who break every rule. To survive this brutal tactical card battler, you must out-think the hackers. Position units down strategic rows and use instant fusion to evolve cards into colossal boss monsters. Fig…

Followers2
LaunchUnknown
Has some form of AI usage

As a solo developer handling the entire scope of code, systems architecture, and design, generative AI tools were utilized during development to handle the massive volume of graphic assets. This includes illustrative 2D artwork for specific field environments, background landscapes, UI map layouts, and card illustration frames. Leveraging these tools allowed me to focus my full energy on what matters most: creating deep tactical gameplay, tight mechanical balance, and a compelling narrative. Every asset generated was extensively curated, manually edited, and visually polished to align perfectly with the game's aesthetic, storytelling, and tactical user interface. No live generative AI is used while the game is running.

2D Images, UI Elements, Ideation
Panda vs Meow

Panda vs Meow

Play a round little panda fighting off cat hordes in this top-down survival roguelite. Mix weapons and relics, unleash active skills, and buy traits between waves. Collect matching archetype traits to activate synergies that chan…

Followers2
LaunchUnknown
Has some form of AI usage

Some of the image assets in Panda vs Meow are created using generative AI tools and then manually edited and refined. Some of the music and sound effects are also AI-generated. Part of the game's code was written with AI assistance and reviewed by a human developer.

2D Images, Music, Sound Effects, Code
One Last Draw

One Last Draw

One Last Draw is a tense roguelike card game where you gamble with bomb‑type cards. Uncover game‑changing cards and chips, bend the odds with items — and know when to quit before you lose everything!

Followers2
LaunchUnknown
Has some form of AI usage

Some code is generated using AI

Code
Wisp: Elemental Conflict

Wisp: Elemental Conflict

You start as a simple neutral Wisp. Absorb elemental motes, add elemental effects and strengthen your abilities, build your power, and survive a world that's already at war with itself. 12 elements. 11 abilities. 12 bosses. Perma…

Followers2
LaunchNov 3, 2026
Has some form of AI usage

Some sprites and sound files were curated using generative AI.

2D Images, Sound Effects
A Cube's Choice

A Cube's Choice

A Cube’s Choice is a 3D platformer where you bob, weave, and use movement abilities to reach the end before the music stops. Explore abstract, song-shaped worlds and face the Wall through soft, symbolic storytelling.

Followers2
LaunchUnknown
Has some form of AI usage

Images and Music made by AI are in game. Images for UI, and almost all music in game.

2D Images, UI Elements, Music