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Next Fest
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Next Fest is awesome, but HUUUGE and gone too quickly! The Next Festival Explorer is here to do the hard work of finding you the best, possibly hidden, demos to play!

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Mana and Merlin: A Wanderful Adventure

Mana and Merlin: A Wanderful Adventure

Mana & Merlin: A Wanderful Adventure is a 3D open-world platformer filled with fun and exploration, inspired by classics like Banjo-Kazooie. Join Mana on a journey to learn magical abilities and help restore her master to his rig…

Followers16
LaunchUnknown
Has some form of AI usage

AI was used for translation.

Localization
Cloud JourneyVR

Cloud JourneyVR

Discover the world through a magical travel book. YunYou uses Gaussian Splatting to bring real landscapes into immersive VR. Flip pages to explore stunning scenery, walk freely, and listen to cultural stories. Peaceful, beautiful…

Followers16
LaunchOct 27, 2026
Has some form of AI usage

Some of the music was generated using AI.A portion of the promotional video was generated by AI.

Music, Video
Wizard’s Path: Palette of Spells

Wizard’s Path: Palette of Spells

Combine 14 magic types and let your choices transform you into one of 400+ playable mages. Equip up to 3 rule-changing runes, face unpredictable World Events, and compete in Endless Mode with your most broken build.

Followers16
LaunchUnknown
Has some form of AI usage

The game was made with the help of generative AI tools for visual assets, store artwork, music, localization support, and development assistance. AI-assisted materials were reviewed, selected, edited where necessary, and integrated by the developer.

2D Images, Marketing Assets, Music, Localization, Code
A Game About Clicking A Rock

A Game About Clicking A Rock

Click on rocks. Dig for ores, smash through boulders and sell precious minerals on a market. Use your hard-earned cash to unlock upgrades, buy better equipment, and expand your operation. Hire workers, customize theirs uniforms, …

Followers16
LaunchUnknown
Has some form of AI usage

AI was used to generate trailer music and couple of upgrades icons, but game is still in early development phase and i'm working on replacing those with real art.

UI Elements, Music
Lightspire: Cards

Lightspire: Cards

Lightspire Cards is a dark fantasy tactical card battler where deckbuilding meets board control. Summon units, fuse cards, exploit terrain, complete quests, and battle through Luna’s story-driven campaign of saints, schemers, mon…

Followers16
LaunchUnknown
Has some form of AI usage

Generative AI tools were used during development to help create or iterate on some pre-rendered visual assets, supporting text, and marketing/store-page materials. All AI-assisted content is reviewed, edited, selected, and integrated by the developer. The game does not use live generative AI during gameplay.

2D Images, Marketing Assets, Writing
Imperium Sine Fine: Eternal Emperor

Imperium Sine Fine: Eternal Emperor

Your generals grow old. Your cities grow restless. Your empire need not end. Lead one of 14 factions in a living fantasy world of grand strategy, where populations migrate, crime festers, and every grain shipment matters. Build, …

Followers16
LaunchUnknown
Has some form of AI usage

As a solo developer, I used generative AI tools to help create some of the game's icons, artwork, and written text, which I then reviewed and edited by hand. The game's design, code, and systems are my own work, and the world, its factions, and its story are built on lore I have developed across the Imperium Sine Fine saga. Nothing is AI-generated during gameplay.

2D Images, UI Elements, Writing
Keep Drawing: Webtoon Tycoon

Keep Drawing: Webtoon Tycoon

Start as a solo webtoon artist and build a studio empire. Draw chapters readers love, grow hit series, hire specialists, and negotiate publishing deals across a 25-year career. A cozy creative journey with the depth of a manageme…

Followers16
LaunchUnknown
Has some form of AI usage

Keep Drawing was developed by HuDoes Interactive with AI-assisted tools used as part of our workflow — not as a fully automated production pipeline.Some in-game visuals and UI elements were created or refined with generative AI during development. All such assets were reviewed, edited, and integrated by the developer before release. Store and marketing graphics (including Steam capsule artwork) were also created with AI assistance and then manually adjusted for quality and consistency.AI-assisted coding tools were used to help write and refactor parts of the game's source code. The design, game systems, balance, and final implementation remain developer-directed.

2D Images, UI Elements, Marketing Assets, Code
Chess of the Hidden Gates

Chess of the Hidden Gates

A roguelike deckbuilder where every card is a Chinese chess move. The world is a board; everything is a piece. Outmaneuver ancient spirits square by square—victory takes more than raw power. It takes position. Breach the Eight Ga…

Followers16
LaunchUnknown
Has some form of AI usage

Some of this game's shipped assets were created with the assistance of generative AI tools, all reviewed and curated by our team: 3D models and their textures (generated from our team's original concept designs), 2D illustrations and UI artwork, music and sound effects, and AI-assisted translations of in-game text for some supported languages. All AI-generated assets are used under commercial licenses with full usage rights. No content is generated while the game is running, and the game does not connect to any external AI service.

2D Images, UI Elements, 3D Models, Music, Sound Effects, Localization, Ideation
Bottlecappers

Bottlecappers

All you have to do is make caps. Make them, and sell them. An honest job. Sure, there are the investors who believed in you. And every quarter they'll want to see the numbers. But really, your only task is to make caps. Almost.

Followers16
LaunchUnknown
Has some form of AI usage

Localizations other than Italian are AI-assisted, with human and community review ongoing during development. All game design, writing, and art direction are human-made.

Localization
IRON EDEN

IRON EDEN

Iron Eden blends Roguelite progression, Loot Shooter mechanics, and deep Mech Customization into a unique experience where every run shapes your machine and your strategy.

Followers16
LaunchUnknown
Has some form of AI usage

IRON EDEN uses AI as a development tool in a limited capacity.AI has been used only for:Programming assistance.Sound effect generation.All artwork, game design, mechanics, story, characters, worldbuilding, and visual assets were created by the developer.

Code, Sound Effects
System Arrival

System Arrival

The System shattered the world. Scavenge ruined cities with firearms and psychic powers by day, then build, manage, and defend your underground bunker by night. Care for survivors, withstand brutal waves, and uncover the truth in…

Followers16
LaunchUnknown
Has some form of AI usage

Some pre-generated 2D artwork used in the game and in Steam store and marketing materials was created with the assistance of generative AI tools. All AI-assisted assets were selected, reviewed, edited, and integrated by the development team before inclusion. No content is generated by AI during gameplay, and the game does not connect to live generative AI services.

2D Images, Marketing Assets
ISKRA

ISKRA

You take on the role of Alice, who wanders through a dark forest in search of a way out. On her journey she meets many figures — each one a reflection of her own personality, an echo of her fears, and a manifestation of her subco…

Followers16
LaunchOct 30, 2026
Has some form of AI usage

Helping build and manage narratives

Writing