Power Search

Explore We Love It

We Love It’s guide to…

Next Fest
Explorer

Next Fest is awesome, but HUUUGE and gone too quickly! The Next Festival Explorer is here to do the hard work of finding you the best, possibly hidden, demos to play!

EXPLORE THE DEMOS ↓

Build your demo list…

VIEW TAGS ▾

Click to cycle between include/exclude/clear.

AI disclosures
Configure disclosures ▾
Discovery tier
Active

Your list

1436 demos805–816 shown
Sort
Song of Larithea

Song of Larithea

Larithea is a cute anime RPG about friendship, trust, revenge, and finding your way back from the darkness. A team of young mages, sent out into the world. Each of them has their own road ahead. Others have walked it before. Few …

Followers9
LaunchUnknown
Has some form of AI usage

Song of Larithea is made by a solo developer using generative AI across the pipeline: the artwork is AI-generated and then hand-edited in Photoshop, and the voice lines, music, and sound are AI-generated as well. The story is the author's own, adapted from her own novel, with AI helping polish the English text. The game ships in English, Russian and Simplified Chinese; both translations are AI-generated. Art, voice, music, and sound are reviewed, corrected, and finished by hand before they ship.

2D Images, Music, Sound Effects, Voiceover, Writing, Localization
The Fixer

The Fixer

Football star on Saturday, match fixer the rest of the week. Rig games for the syndicate, launder dirty money and keep your suspicion gauge under control in this narrative career sim. How far will you go before it all comes crash…

Followers9
LaunchUnknown
Has some form of AI usage

I'm the only developer on The Fixer. The 928 2D images (portraits, scenes, stadiums, events) were made with AI image tools, then I selected and adjusted each one against fixed references. The 59 music tracks and 34 sound effects came from AI audio tools, picked and tuned by me. Code and narrative text were written with AI assistance under my direction: I set the rules, balanced the game, rewrote the text, and validated it all by playing. The EN, ES and IT translations are AI-assisted and proofread. Everything is produced during development: nothing is generated by AI while you play.

2D Images, Music, Sound Effects, Code, Writing, Localization, QA/Testing
Card&Dungeon

Card&Dungeon

Build a three-hero party and brave procedurally generated, first-person dungeons in this roguelike deckbuilder. Each hero owns part of your deck, and fallen heroes change how their cards work. Fight turn-based card battles, claim…

Followers9
LaunchUnknown
Has some form of AI usage

Generative AI tools were used during development to assist with portions of the game’s code, gameplay data, English and Korean text, visual assets—including card, character, monster, UI, and environment artwork—and the creation of music, ambience, and sound effects.All AI-assisted material was reviewed and selected by the developer, then edited or processed where appropriate, tested, and integrated into the game. The game does not use generative AI at runtime, and no player input or personal data is sent to generative AI services.

2D Images, UI Elements, Code, Music, Sound Effects, Writing, Localization
Bit Footballer: The Career

Bit Footballer: The Career

You're the player — not the manager. Start on the bench at a fourth-division village ground and play your way up to the title. Every career runs in its own generated world: 74 clubs, four divisions, and a scout who sees everythin…

Followers9
LaunchUnknown
Has some form of AI usage

No live AI generation is used during gameplay. Bit Footballer's stadiums, players, kits, crests and crowd sound are produced procedurally by game code, and the soundtrack is synthesized by the project's own audio script. AI tools were used under developer direction for implementation, localization, and selected store page artwork.

2D Images, Music, Code, Localization
Last Contract

Last Contract

Last Contract is a fast paced 2D action game set in a pixel art cyberpunk world that you need katanas, shurikens and quick reflexes to survive.

Followers9
LaunchUnknown
Has some form of AI usage

Generative AI tools were used as assistive instruments during development to help generate base concepts and layers for some of the game's background music and 2D visual assets. However, most AI-generated audio and visual materials were edited and finalized by our human development team to perfectly match the game's cyberpunk atmosphere. No AI is used to generate real-time content during gameplay.

2D Images, Music
A BILLION GOLD DEBT

A BILLION GOLD DEBT

Grow your settlement, automate production, explore the surrounding lands, and trade with your neighbors to repay a debt of 1 BILLION gold!

Followers9
LaunchNov 11, 2026
Has some form of AI usage

Localization

Localization
One Week Left : Last Days at the Office

One Week Left : Last Days at the Office

Only 5 days until you quit. Plan your daily schedule, chat with coworkers, and make choices as you prepare to resign. Will you hand over your duties perfectly, or slack off in the breakroom and cause chaos? Experience a hyper-rea…

Followers9
LaunchUnknown
Has some form of AI usage

As a solo developer, this game utilizes generative AI tools to assist in the creation of certain assets—including game dialogue, artwork, and audio elements—which are then carefully edited, refined, and polished by the developer.

2D Images, Sound Effects, Voiceover, Writing
Torque Trails: Beyond Limits

Torque Trails: Beyond Limits

Drive a variety of vehicles through challenging platforming tracks across diverse environments. Master precision driving, overcome dynamic obstacles, and conquer unique levels in this single-player driving adventure.

Followers9
LaunchUnknown
Has some form of AI usage

Generative AI was used to assist in creating certain promotional artwork and the game's logo/title. These assets were manually edited, composited, and refined by the developer. All gameplay, code, vehicles, environments, UI, level design, and core game content were created manually by the developer.

Marketing Assets
Tank of the Fittest

Tank of the Fittest

Tank of the Fittest is a dark aquarium roguelite. Twist heat, pH, oxygen, and pollution to cull the weak, trigger new traits and evolutions, set off chains of devouring, and forge one apex specimen powerful enough to turn the tan…

Followers9
LaunchUnknown
Has some form of AI usage

Generative AI was used to create art assets and assist with localization text. These assets and translations are prepared during development.

2D Images, Localization
Railhold

Railhold

Build an armored train and defend it against relentless mutant hordes. Mount turrets, recruit crew and make every stop count in a top-down roguelite tower defense where your base never stops moving.

Followers9
LaunchUnknown
Has some form of AI usage

AI tools were used during development as a learning and support aid. They helped me understand development workflows, troubleshoot technical problems, explore gameplay and UI ideas, and create early concept images used as visual references. All final decisions, implementation, balancing, and content selection were handled and reviewed by me. No AI content is generated during gameplay.

2D Images, UI Elements, Code, Ideation
Leeway

Leeway

An age-of-sail trading sim where the sailing is the game. Real wind you have to tack through, a hold that makes her sluggish and swamps sooner the fuller it gets, and a note that comes due whether you made port or not. Trade hone…

Followers9
LaunchNov 17, 2026
Has some form of AI usage

The game itself is built from hand-written code, human-made art assets, and licensed music, and does not use generative AI while you play. Generative AI was used to help create some marketing and store artwork and to assist with translating the game into other languages, with all translations reviewed.

Marketing Assets, Localization
Card Duel: Black Rite 卡牌决斗:黑暗仪式

Card Duel: Black Rite 卡牌决斗:黑暗仪式

Card Duel: Black Rite is a lightweight card roguelike built around Texas Hold'em hand-ranking duels. Use a wide variety of magic cards to rewrite the hand, strengthen your deck, choose among different fates, and ultimately win th…

Followers9
LaunchUnknown
Has some form of AI usage

Some visual art assets and music used in this game were created with the assistance of generative AI tools. These materials are used as part of the game's visual presentation and soundtrack. No content is generated by AI during gameplay.

2D Images, Music