Best Mars Games on Steam
Games set on or around Mars, colonization, exploration, survival, or science fiction.
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Experience the first stages of terraforming an entire planet in this space survival open world terraforming crafting game prologue. Explore, survive, collect, build your base then create oxygen, heat and pressure to make an hostile planet livable for humanity.
- turn a dead desert green as the landscape visibly changes in response to what you build.
- watch the sky change color as your machines pump heat and oxygen into the planet.
- get meteor showers that drop fresh resources around you and can slam down dangerously close to your base.
- push terraforming far enough that the atmosphere flips to a blue sky in a few hours.
- build power, oxygen, and pressure systems, then drill into the planet to release gases and keep everything running.
- set up halfway bunkers with storage, refill oxygen in stages, then haul salvaged loot back from distant wrecks.
- stumble onto crashed ships and hidden structures out in the dunes and strip them for supplies.
- go from barely surviving on rations to growing your own food and turning your base into a real home.
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Set 50 years after the climactic events of the original Red Faction, Red Faction: Guerrilla allows players to take the role of an insurgent fighter with the newly re-established Red Faction movement as they battle for liberation from the oppressive Earth Defense Force.
- knock out a few support columns and watch an entire building hesitate, then collapse under its own weight.
- stick a bomb to a soldier, smack him flying into a building, then trigger the blast to drop the whole structure on everyone nearby.
- jetpack into the air, use a rifle that disintegrates walls and beams, and collapse bridges by cutting their supports mid-flight.
- drive a mining truck straight into a building, punch through the far wall, and keep going.
- punch a hole through almost any wall anytime with a supercharged sledgehammer.
- turn missions into demolition puzzles by dismantling checkpoints piece by piece until nothing is left.
- strap demolition charges to a vehicle, ram it into an enemy base like a battering ram, and detonate it remotely.
- return later and find the base you leveled still sitting there as rubble.
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Build physically simulated rovers to transport awkwardly shaped cargo across the rugged terrain of Mars. Earn funds, unlock new parts, and use your ingenuity to help the Martians establish a new home. Playable solo or in online co-op!
- strap rocket engines onto your builds to make a rocket sled, a delivery airplane, a helicopter, or a flying TARDIS with reaction-wheel steering.
- build radio-tower relay chains, then fight up sheer cliffs to place one on a jagged peak so your rover stays connected.
- build a rocket-assisted hinged box, then snap the lid shut on a butterfly using a hotkey.
- unlock monorails and elevated highways, then turn brutal off-road hauling into a planet-spanning infrastructure network.
- fly a rover over cliffs and valleys, timing the drop so it lands exactly where the job needs it.
- haul cargo with weird rules, like ice cream that can't touch the ground or a wind turbine blade that barely fits anywhere.
- assign multiple parts to one channel and hotkey them, then drive intricate machines with your own custom control scheme.
- complete delivery contracts that raise settlements out of the dust, with roads, monorails, power lines, and pipes appearing as you build.
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Terraform a lifeless rock into a lush and habitable world. Build trucks, trains, and sprawling factories on an enormous hexagonal planet. Grow its population to millions. Enjoy a dynamic simulation of atmosphere, temperature, water, and forests.
- terraform a dead planet by raising heat until underground ice melts, then watch rivers form, lakes spread, and oceans fill valleys.
- build train lines where trains don't collide and can even share the same track, turning your rail network into a planet-wide circulation loop.
- move resources with little depot drones that can drop materials into the back of a passing truck without the truck stopping.
- grow a tiny 12-person landing into sprawling cities that expand across roads, terrain, and river edges as new colonists arrive or are born.
- turn city waste into a major resource stream by building recycling hubs that feed trash back into factories and higher-tier goods.
- lay a ridiculous cross-planet rail line to reach a remote space elevator, then haul seeds back across half the world to kickstart growth elsewhere.
- tear down whole mines and factories, pocket every piece, and rebuild somewhere new when veins dry up or the landscape floods around you.
- switch from a few local routes to a world-spanning supply web where every new city tier changes what materials matter and forces a redesign.
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Jamestown: Legend Of The Lost Colony is a neo-classical top-down shooter for up to 4 players, set on 17th-century British Colonial Mars. It features all the intensity, depth, and lovingly handcrafted pixels of a classic arcade shooter, with a modern twist: deeply-integrated cooperative gameplay.
- fight a 17th-century colonial war on Mars against Spanish forces and native Martians.
- keep that powered-up shield going by collecting more gold, then let it expire for a huge score payout or cancel it for a brief invincibility burst.
- revive the whole team in local co-op as long as one player stays alive long enough to bring everyone back.
- collect gold from wrecked enemies to trigger a shield that absorbs bullets while your weapons power up for a limited time.
- fly a ship that shoots in any direction, even straight behind you.
- rotate your ship's beam to fire it in a full 360 degrees.
- earn extra points by hitting enemies at specific moments or destroying their parts in a particular order for combos.
- reach bosses that change phases based on how much of their health bar you've taken out.
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Become the first Agricultural Director of Mars in Red Planet Farming! This casual strategy game tasks players with producing enough food to feed a growing population of settlers on the red planet.
- watch your colony expand into your fields and drop parks, museums, and mansions mid-farm.
- rewind a whole turn and redesign your entire farm layout.
- overproduce food and trigger population growth that raises demand next turn; underproduce and watch demand drop.
- watch dust storms, radiation, and meteor showers rip through your crops.
- plan a hex-grid farm where buildings boost the six tiles around them.
- build around perennial crops that stay forever unless you kill them.
- unlock new Mars regions, each adding new crops and environmental constraints you have to adapt to.
- juggle food, money, power, land, water, and storm protection each turn to keep settlers alive.
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Terraform, strategize, and construct a Martian colony in this retro-inspired turn-based city builder. Create a comfortable living for your citizens, research alien artifacts, and uncover the secrets of the Red Planet.
- drop a water tile into a canyon to spread fertility, or place it wrong and end up making ice instead.
- dig down through multiple underground floors, blast rock with TNT, and uncover artifacts and secret mineral deposits.
- undo an entire turn, dismantle buildings for a full refund that same turn, and re-place everything if you spot a better plan.
- jam weird terraforming shapes into Mars before they expire.
- buy, save, recycle, and stockpile terraforming pieces so you can stop relying on the free ones you're dealt.
- hunt specific rare underground resources to unlock the next stage of your colony.
- stack adjacency effects like stronger wind turbines near mountains and happiness buildings that boost nearby housing without taking its space.
- scramble to prep housing and landing pad capacity when migrants show up, or undo the turn to avoid missing them.
- drop water into a canyon and watch the surrounding flat land turn fertile.
- make water in the right spot by creating ice first, then melting it later.
- raise mountains to create high ground for wind turbines.
- rotate preset terraforming pieces to raise mountains or carve canyons.
- toggle buildings off to save power, then switch them on right before new colonists arrive.
- keep happiness just above zero so immigration continues, since red happiness stops arrivals and yellow cuts them in half.
- plan around turn-based colonist waves, timing houses, food, water, and power before the countdown hits zero.
- cluster buildings for adjacency bonuses, then place factories so your residential blocks still fit and stay efficient.
- merge both co-op ships into one and control it with one mouse for double firepower.
- wait for a single cannon pickup to cycle colors, then grab it right when it turns red for stronger shots.
- fight bosses that talk back with their own dialogue mid-battle.
- memorize boss patterns so tightly you move to the exact safe spot before the attack even starts.
- trigger a boss to fire an instant laser that ends the fight window in a split second if you're not already in position.
- fly through a meteorite field set piece while enemy waves and boss patterns keep stacking on top of it.
- replay on New Game+ and find enemy placements changed, including missing enemies you remember from the first loop.
- build up a full set of weapon bonuses, then lose every upgrade the moment you die.
- race the whole campaign as a time attack where every continue makes your final completion time worse.
- shoot enemy bullets out of the air to carve open your own safe space during bullet-heavy fights.
- grab a bomb that becomes a one-shot superweapon based on whatever gun you're holding at that moment.
- warp straight to any stage from the title screen to practice it without replaying the whole game.
- hunt down odd hidden enemies and kill them for secret drops like extra lives or trailer-only weapons.
- switch between characters whose versions of the same four guns play differently, then lose your level-2 upgrade when you swap weapons.
- fight bosses with multiple segments that escalate into sudden, old-school surprise patterns.
- find a hidden homing shot or homing missile by digging through stage secrets.
