Best Traditional Roguelike Games on Steam

Turn-based roguelikes with grids, procedural dungeons, permadeath, and deep systems.

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1Caves of Qud - Players say: Explore a far-future science-fantasy world, shaping a mutant or cybernetic human for turn-based combat, quests, and survival. Players like: Strange Worldbuilding · Flexible Character Builds · Emergent Run Stories ·
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Inhabit a deeply-simulated science fantasy world and chisel through layers of thousand-year-old civilizations. Build a character from over a hundred mutations and cybernetics. The award-winning sandbox roguelike & RPG full of robots, deep lore, and sentient plants.

In this game, you can…
  • turn a metal door sentient, possess it, and end up stranded as the door.
  • regrow a severed face, pick the old one up, and wear it for the charisma boost.
  • shoot a legendary enemy with a love syringe, recruit them, then take them along until they pick a fight and get thrown across the map.
  • kill a feared bandit, get the whole region hunting you, then repair it by making a Warden fall in love with you.
  • lose your arms and face, eat them as rations, and keep fighting as a telepath who doesn't need a mouth.
  • ride a space-time vortex for a burst of level-ups, then spend the new mutation point to learn vortex and warp home.
  • mount double railguns on cybernetic limbs while forcefields and holograms keep you alive.
  • wear a beehive on your back so bees make honey for you, then drink molten wax from a fungus-grown arm to thaw yourself.
2Elin - Players say: Create an adventurer in a strange open world, then survive, explore dungeons, craft, farm, and build a town. Players like: Open-Ended Freedom · Base Building · Activity Variety ·
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Successor to the roguelike RPG "Elona". Adventure, survival, crafting, home-building, myths passed down, and stories of humans and Elea spun. What scars will you leave on the land of Ylva?

In this game, you can…
  • assign a pig to cleaning and a maid to livestock, because humans and animals can fill the same town jobs.
  • buy a T-rex, hand it an assault rifle, and have it worship the machine god so it can stomp machine enemies.
  • steal an entire waterfall from a town and take it home as an item.
  • pull a 1200-pound god statue out of the water by fishing, then die instantly when you try to move with it.
  • turn fertilizer into "corpses," butcher them into giblets, and recycle everything back into bait for an endless fishing loop.
  • use hormone drugs to instantly change someone's gender, sometimes into "???" instead.
  • ride a chicken while someone sits on your shoulders, so your whole party moves around as a stacked-up caravan.
  • get crushed to death by elephant-sized vegetables while trying to harvest plants for money.
  • drink from a well, mutate into iron skin with noodle arms, then go scythe heads off like you're harvesting wheat.
3Tales of Maj'Eyal - Players say: Choose a race and class, then explore Eyal in a tactical, turn-based roguelike built around dangerous fights and character builds. Players like: Distinct Class Variety · Flexible Character Builds · Tactical Turn-Based Combat ·
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Tales of Maj’Eyal is a roguelike RPG, featuring tactical turn-based combat and advanced character building. Play as one of many unique races and classes in the lore-filled world of Eyal, exploring random dungeons, facing challenging battles, and developing characters with your own tailored mix of abilities and powers.

In this game, you can…
  • bond with a summoned golem, die, and keep the run going by taking control of the golem instead.
  • turn into a demon and teleport a chosen enemy into a pocket plane for a one-on-one duel.
  • unlock new races and classes by pulling off specific feats in the world, like discovering a hidden faction or finding a run-changing artifact chest.
  • become a lich and permanently rewrite what kind of creature you are, changing how your character functions from that point on.
  • cast stronger and stronger time spells that also raise the odds of spacetime anomalies firing off and warping the fight.
  • dig through most walls with a pickaxe to open new routes, bypass rooms, or carve your own way through a dungeon.
  • walk into an endless dungeon mode that just keeps escalating, pushing how far a single run can survive.
  • use cooldown-based escapes to survive a boss by chaining teleports, damage redirection, summoned walls, and other last-second stall tools.
4Dungeons of Dredmor - Players say: Choose seven skills and delve through turn-based, randomly generated dungeons, looting and crafting as you fight toward Lord Dredmor. Players like: Skill-Build Variety · Quirky Humor · Replayable Runs ·
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Test your luck and cunning in this exciting RPG as you craft, cast, and pillage your way through Lord Dredmor's Dungeons.

In this game, you can…
  • turn your entire inventory into lutefisk, sacrifice it at a shrine, then nest lutefisk boxes until the box explodes and kills you.
  • blind monsters with a camera flash, then beat them to death with a museum bone you stole.
  • place your gear on a random anvil and only afterward learn if it got blessed or permanently cursed.
  • teleport into a room, drop mines, shove monsters onto them, then teleport back out before everything detonates.
  • take out a "high interest loan" that drops a huge pile of money, then get hit with a debt curse that drains your cash until you cleanse it.
  • send artifacts to a secret government warehouse for experience equal to their appraised value.
  • build a character around kicking: kick doors open, kick monsters to death, and even injure yourself by kicking the wrong door.
  • store an absurd flood of loot in your own pocket dimension instead of hauling it through the dungeon.
  • shoot enemies by clicking them while holding a bolt from your inventory, turning random bag clutter into a weapon.
5One Way Heroics - Players say: Race the advancing darkness in a turn-based roguelike, exploring shifting worlds and preparing to face the Demon Lord. Players like: Moving Darkness · Replayable Runs · Unexpected Depth ·
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Across all dimensions, the only constant is Darkness! A procedurally generated RPG-roguelike journey across the multiverse! In One Way Heroics, you take on the role of an intrepid adventurer who must travel across the land and face the Demon Lord before a mysterious darkness engulfs everything.

In this game, you can…
  • throw a pill at the Demon Lord and make her nice for a little while.
  • beat a run while completely nude, killing enemies with punches or by throwing armor and even corpses at them.
  • meet ghosts of other players who died in your exact world seed, and sometimes loot an item from their inventory.
  • outrun a wall of darkness that eats the world as you travel.
  • lose time to the darkness by opening menus, using items, or picking fights.
  • get trapped in a dungeon as the world outside disappears, then freeze time and spend three turns awakening to smash walls and escape.
  • have the final boss show up early once enough time passes, even if you're nowhere near the end.
  • bank rare gear across runs in a dimensional vault and keep building one ridiculous piece of equipment over multiple playthroughs.
  • find alternative win conditions and secret endings that let you bypass the Demon Lord and even slip out of the whole dimension.
6Path of Achra - Players say: Build a hero from culture, class, faith, and powers, then survive turn-based runs through Achra's hostile lands toward the Obelisk. Players like: Build-Crafting Depth · Wild Effect Chains · Quick Runs ·
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Path of Achra is a dark fantasy roguelike of the ancient earth, with a focus on streamlined controls and rapid hero customization. A "broken build sandbox." Fight through the deadly lands of Achra to reach the horrors of the Obelisk, and discover what lies beyond...

In this game, you can…
  • accidentally build an infinite loop where every attack triggers more attacks and healing until the turn never really ends.
  • stack 40,000 doom, become effectively unkillable, and press space once to delete the final boss while the battle log scrolls forever.
  • summon dozens of worms every turn in a feedback loop, sacrifice items until your weapon hits for a billion damage, and keep powering it up.
  • step into a room, trigger a 60-second chain you barely understand, and watch the effects keep firing until everything is dead.
  • stand still and win anyway, because enemies die from your triggers just for entering your range or thinking about attacking.
  • turn self-damage and bleeding into power, then find a staff that converts that self-damage into room-wide destruction.
  • fill the screen with summons by praying, stacking waves of allies until you're fighting from behind a wall of minions.
  • punch 36 times in one turn, and have each punch fire projectiles that apply effects that spawn even more projectiles.
7Moonring - Players say: As a Dreamless in a land lit by five moons, explore Caldera, fight in turn-based battles, and choose a path among its gods. Players like: Open-World Discovery · Intriguing Worldbuilding · Retro Art and Music ·
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A dark-fantasy, turn-based, retro-fusion of classic turn-based RPGs and roguelikes, all presented with a unique neon aesthetic.

In this game, you can…
  • type learned keywords into conversations, then use those words to unlock entirely different responses from other people later.
  • drop a lit torch into flammable ground and watch fire spread until an entire room of enemies burns out without ever spotting you.
  • cast secret spells by finding magic words, yelling them, and combining them with reagents the game never fully explains up front.
  • ride the five-moon cycle as your powers change cost and strength, and the whole world's colors shift when an evil moon takes over.
  • take fights one step at a time where enemies only move when you do, so you can dodge shots, bait paths, and place spells into their route.
  • earn progression points from divine tasks like hunting deer or visiting towns, then buy abilities tied to specific gods and moons.
  • pick a god whose taboos and boons reshape your build, like becoming blood-fed and unable to eat normal food.
  • sail your own ship, fight ship-to-ship battles, board enemies, and rescue travelers from marauding sea monsters.
8Shattered Pixel Dungeon - Players say: Choose one of six heroes and descend procedurally generated dungeons, using turn-based tactics and found gear to survive. Players like: Tactical Problem-Solving · Hero and Build Variety · Replayable Random Runs ·
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Shattered Pixel Dungeon is a traditional roguelike dungeon crawler that's simple to start but hard to master! Every game is a unique challenge, with six different heroes, randomized levels and enemies, and hundreds of items to collect and use.

In this game, you can…
  • stack up to nine optional challenges, then replay the exact same dungeon by reusing a seed.
  • throw a honey pot to summon a bee that distracts enemies and buys you time.
  • walk into a room stuffed with monsters and loot, then decide if you're taking the fight or fleeing.
  • drink an unidentified potion and find out it was toxic gas.
  • use doors to force enemies into ambushes, chokepoints, and surprise attacks.
  • start as a rogue, turn invisible, and line up guaranteed stealth attacks on demand.
  • play a mage whose starter wand always hits, letting you delete evasive enemies safely from range.
  • get so hungry you cook or freeze raw meat using traps or potions when you can't find a station.
  • hide in bushes, shove enemies off cliffs, or freeze time to escape fights you had no business winning.
9Jupiter Hell - Players say: Fight through Jupiter’s hostile bases in a turn-based shooter where every move gives enemies a chance to strike. Players like: Fast Tactical Combat · Distinct Character Builds · Heavy Metal Atmosphere ·
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True Roguelike. Turn-based shooter. Permadeath. Tribute to the sci-fi classics of the Golden VHS era. Successor to DRL. Just you and your gun against hordes of horrors and monstrosities. Give them hell to the rhythm of heavy metal.

In this game, you can…
  • hack sentries and mechs so they switch sides mid-fight and start shooting their own allies.
  • stack dodge so high you can sprint through bullets, grenades, and explosions and keep swinging an axe.
  • teleport from enemy to enemy and kill them in a chain instead of walking.
  • open a door and erase a whole room with one shotgun blast.
  • turn turn-by-turn aiming into guaranteed partial damage, separate per-bullet hit chances, or all-or-nothing shots depending on the weapon.
  • take optional side branches for better loot, then combine perks, modpacks, and exotic items into something wildly overpowered.
  • move, shoot, reload, and heal with single inputs so fast the game stops feeling turn-based and becomes a continuous flow of actions.
  • blast a doorway with a shotgun and trigger a chain reaction that gibs demons, zombies, robots, and explosive barrels in one cascading mess.
10Cogmind - Players say: A turn-based sci-fi roguelike where a robot scavenges parts, rebuilds under fire, and fights or sneaks through a hostile complex. Players like: Adaptive Robot Builds · Tactical Stealth · World Lore ·
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Cogmind is a sci-fi roguelike epic in which you play a robot building yourself from components found or salvaged from other robots. Explore a living, breathing world through turn-based tactical combat, or sneak, hack, and fly your way to victory.

In this game, you can…
  • swap from a treaded tank into a fast flying hacker just by changing what parts you bolt on.
  • print rare parts at fabricators, then hack the systems to send hostile bots back where they came from.
  • blow up enough of the facility that it escalates into lockdown warnings and heavier and heavier bots hunting you.
  • rebuild your entire robot mid-run from scavenged parts.
  • level up by climbing to the next floor and earning more slots for weapons, movement, and utility.
  • lose your legs in a fight, rip propulsion off a random bot, and keep escaping on whatever still works.
  • melt enemies until they overheat and seize up, or corrupt them with electromagnetic damage until they fall apart.
  • hack terminals to reveal exits, traps, and patrol routes, then lower the facility alert level while you hide.
  • silence distress calls with jammers, track patrols with sensors, and cloak to shrink how far enemies can detect you.