Best Underground Games on Steam
Games set below ground, in caves, tunnels, mines, or hidden spaces.
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White Knuckle is a first-person roguelite speed-climbing game. Ascend through the guts of SUB-STRUCTURE 17 using precision movement mechanics. Sharp reflexes and resource management will bring you out from under ten thousand meters of concrete and decay.
- hang by one hand, open your inventory, and use an item mid-climb before your grip gives out.
- throw a rebar rod to shove yourself backward, timing the recoil to boost upward to a higher hold.
- hammer pitons into the wall as emergency handholds, and they can rip out if you place them badly.
- climb hand over hand with separate left and right hands, each with its own stamina bar.
- use clever movement and tool placement to take a shortcut, then barely escape the rising mass as the route opens up.
- play rooms that come in random order with randomized handholds and loot, forcing new route choices every run.
- fall dozens of meters and still pull off a last-second recovery into a risky shortcut before hitting the abyss.
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You are trapped in an endless underground passageway. Observe your surroundings carefully to reach "The Exit 8".
- get anomalies that only reveal themselves through sound, a second look, or by starting halfway through the walk.
- reach an "Exit 8" sign and still have to clear more corridors to actually escape.
- see the corridor secretly reset you to Exit 0 even when it looks completely normal.
- spawn straight into the underground corridor with no title screen or intro.
- scan the hallway for anything off, then choose to keep going or immediately turn back.
- watch the exit sign count up with each correct corridor, then snap back to Exit 0 on one wrong call.
- spot a smiling businessman anomaly where a normal passerby suddenly grins unnaturally.
- get chased by a fast anomaly where the right move is to instantly turn around and run.
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Poco is the story of the world's smallest clown, who is banished from the circus and finds themself in a mysterious undergrowth full of lost and broken things. Explore, meet strange creatures, solve puzzles, and help Poco return to the circus in this charming 2D/3D hybrid point-and-click adventure.
- ride a unicycle, make balloon animals, join a trumpet band, and even sell your soul to the devil as playable clown training.
- befriend a crew of homunculi, recruit them into your plan, and build a rocket out of the Below World's castoffs.
- find a dead insect and respond by composing a song in its honor.
- start as the world's smallest clown, drop into an underground junkworld, and scavenge a way back to the giant walking circus.
- choose at the end to stay with your new underground friends or return to the circus for a different ending.
- walk into John's house, find him dead, and hear the music muffle as the whole room's mood shifts.
- hear one main theme transform between areas as instruments and genres swap while you move through the world.
- talk to characters through word-by-word sound bites instead of voiced dialogue, so every conversation has its own weird rhythm.
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You’re a machine learning specialist who makes neural networks but your cat seems to be better at it. Now you must solve puzzles to build a cat-to-human translation system (who knows what else this cat is capable of!). Earn a fortune, buy kickass cat outfits, learn how machine learning really works!
- build a cat-to-human translation system so you can understand your cat.
- build a self-driving car and make your cat the pilot.
- launch startups that can make you millions in shares or wipe you out with bankruptcy and a full restart.
- drag machine-learning blocks together, hit Release, and watch the data stream through your setup.
- rearrange your whole setup to win a gold medal by hitting speed targets, even if it means sacrificing accuracy.
- solve jobs where the winning move is tailoring your logic to exact test inputs, like swapping two links to match specific outputs.
- reroute all your data into a fresh node, manually train it for a while, then undo the wiring and keep the trained piece.
- spend your freelance money on ridiculous cat gear like hats, helmets, and a Viking costume.
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An unusual mix of adventure and idle game. In utter loneliness deep below the surface, it's your task to wait for the awakening of your king... for 400 days.
- start a 400-day real-time countdown that keeps running even when you quit for months.
- sit down and read full classic books in real time, page by page, while the game quietly keeps going.
- set a destination you've visited before and let your character walk there on his own in real time.
- find doors and obstacles that only change after real waiting—hours for a door, days for water to rise, weeks for moss to grow.
- leave for weeks and come back to find the cave changed, with webs built, mushrooms spread, and new water reshaping paths.
- collect coal, rugs, chalk, crystals, and other objects to furnish your cave room, and staying there makes time pass faster.
- chase a mysterious door that appears at midnight in random places, making finding it a time-specific hunt.
- choose to wake the king early, triggering an ending with consequences instead of simply waiting out the full 400 days.
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Design and build a factory deep underground in this physics-based automation sandbox. Mine resources, buy machines and master the chaos as you become the ultimate Mine Mogul!
- watch thousands of physical ore pieces spill off broken conveyors and pile into a mine-wide mess.
- tear out and rebuild a production line while the miners keep feeding ore, then thread the overflowing backlog back into the system without clogging it again.
- launch items across the cave and use their momentum and gravity as part of the transport plan.
- squeeze a full factory into cramped caves by stacking conveyors, weaving through tiny tunnels, and rerouting around rock walls.
- turn a single overloaded sorter into a full reroute project by splitting 10+ auto miners into multiple paths inside a tiny space.
- crank mining so hard the output buries your own setup under a growing mountain of ore.
- set up a deep underground spaghetti of belts and stations that looks impossible, then actually runs smoothly.
- explore new cave sections and abandoned mine areas you can buy into, unlocking weird new spaces that force a whole new layout.
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Cave Crawlers is a 1-10 player rogue lite set deep underground in a system of randomly generated caves. Players use weapons, spells, and talents to defeat the unique bosses and enemies found in each biome.
- team up with up to 10 players in co-op, with bigger squads making the caves harder and the run louder.
- build a run around 100+ weapons, each with its own talent effect and weapon-specific talent tree.
- fight in pitch-black caves when your torch burns out, then strike flint and steel to get light back mid-combat.
- enter trapped rooms for big rewards, then hit a ladder into an abandoned mine shaft and keep pushing deeper.
- reach deep floors like 25 in a single run, where bosses and enemy encounters ramp into unexpectedly complex fights.
- use a torch to heal allies, then swap to a weapon and keep the team alive while the cave keeps spawning trouble.
- stack talents, spells, gear, and room discoveries until your playstyle shifts mid-run into a totally different build.
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HAAK is a Metroidvania-Platformer. As the mysterious wanderer Haak, you embarked on an epic expedition across the vast cyber-wasteland to find your lost brother. Explore deserted cities and metro, refine your weapons and hack skills, and uncover the secrets behind metal and dust.
- open a floating black cube and get a brand-new ability you didn't know existed.
- find semi-hidden terminals that change a room's rules, like slowing down gas that seems impossible to outrun.
- use your hook to swing gaps, trigger distant switches, solve rooms, and even work it into fights.
- chain a hook, dash, charged slash, stomp, and directional lash into one long movement combo.
- return to early areas with new powers and turn useless routes into hidden passages and side paths.
- hit fast travel points so you can pop back to old regions instantly and keep exploring without long treks.
- hunt secrets behind breakable walls and turn late-game cleanup into a full-map scavenger puzzle.
- push through platforming rooms that feel like crafted puzzles, where route planning and sequencing matter as much as timing.
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Unleash your inner miner as you commandeer a high-tech Mining Mech! Mine for valuable resources and upgrade your mech for even bigger hauls as you explore the underground. Fun to play alone or with up to 7 friends in online co-op multiplayer!
- play online co-op with up to 8 people and all drill into the same underground map together.
- build a passive-income pipe network by finding mines underground, running a pipeline back to the surface, and watching money start flowing automatically.
- stack the same booster over and over at the shop until your drill run turns into a bomb-powered speed sprint.
- keep digging until your mech's dirt tank fills up, then choose when to surface instead of being forced back by fuel.
- restart after a run with new-game-plus bonuses like extra income, starting boosts, and even free mech upgrades.
- buy a new mech that arrives as an empty husk, feel weaker than before, then sink cash into it until it finally overtakes your old machine.
- follow a treasure map through the tunnels to a buried chest, then dig it up for a haul bigger than regular minerals.
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Command Leon S. Kennedy, a rookie cop who stumbles onto the carnage reporting for his first duty, or play as Claire Redfield, desperately searching for her missing brother. Cutting edge 3-D accelerated graphics that create a terrifying, photo-realistic experience.
- play two linked campaigns where what you do in the first run changes enemy placement, routes, and items in the second.
- choose one of two rewards from a weapons locker, and the other character later finds the item you left behind.
- play as a giant block of tofu that squeaks when hit, and try to survive with only a knife.
- blast a zombie with a shotgun hard enough to cut it in half.
- plan routes through a tightly connected police station that loops back on itself through shortcuts you unlock.
- decide whether to fight or run because your inventory space, ammo, and healing items are all limited.
- save at typewriters using limited ink ribbons, so every save is a deliberate choice.
- unlock extra survival modes like 4th Survivor, Tofu Survivor, and Extreme Battle for arcade-style gauntlet runs.
