Impossible Quest
Very dumb adventure game about a very dumb person from a very dumb developer.
Alone in the forest glade he shared with his wife, a woodworker struggles to accept her passing. Help him hold on to cherished memories of their life together as he struggles to care for himself and his now empty home. Pine is a single-serving game focused on telling a beautiful, emotional tale.
Very dumb adventure game about a very dumb person from a very dumb developer.
halfmoon is a short adventure game set in an information center for the dead before they move on.
After a night of fun, passion, and one too many drinks, you wake up the next morning to find a complete stranger lying naked beside you in bed. What do you do?
Florence Yeoh feels a little... stuck. Her life is an endless routine of work, sleep, and spending too much time on social media. Then one day, she meets a cello player named Krish who changes everything about how she sees the world and herself.
In this game, you can…
South of the Circle is a deep narrative experience of the emerging relationship between Peter and Clara, Cambridge academics involved in a political conflict. The story focuses on promises made in between career and true love, where our choices burdened by our past seem to be illusory.
DUET illustrates the Hifuu Club's first encounter. It is a wordless, narrative-driven experience about connection and small moments in life. Step into the subtle yet fateful daily interactions that intertwine Renko and Merry's lives.
A quiet town awaits death. Two young women fall in love.
What does a SUPERVILLAIN do, when he is forbidden from doing anything evil for the day? WARNING: This is not the type of game where you can make meaningful choices.
A visual short story set in Nebraska, Three Fourths Home follows an extended conversation between Kelly and her family during a drive home through an intense thunderstorm.
Following the loss of a baby, a breakup, and a surprise heritage, Daphné decides to leave everything behind to start a new life in the French countryside. There, she discovers she's the last descendant of a line of witches. Will she embrace the family tradition?
Far from Noise is a narrative set on the edge of a cliff, where two characters discuss what it means to balance between life and death.
"I" make a deal with the witch to give up my heart, in exchange for love— from everyone. ——————————————————————————Is it worth it if losing my heart means gaining *his*? In this short visual novel, make choices and answer the question: is love a zero-sum game?