We Love It's Guide to…
Lead a three-monster team through shifting ruins, building elemental synergies in turn-based battles where capture and rebirth shape each run.
Released 23 Sep 2025
Build Three-Monster Teams
Spend Shared Elemental Aether
Stun and Capture Monsters
Monster Taming meets Roguelite. Become the Aethermancer and fight alongside mythical creatures. Explore the ever-changing Fractured Ruins, plan your moves in challenging turn-based battles, and watch your Monsters grow stronger from previous lives and defy death!
Developed by moi rai games · Published by offbrand games









As the Aethermancer, you form bonds with the monsters of Terastae and guide a party of three through procedurally generated Fractured Ruins. Explore each area, encounter enemies and characters, and make choices that carry the journey forward.
Battles are turn-based and revolve around planning your monsters’ actions and managing a shared supply of four elemental Aethers to use their skills. Build strategies around team synergies, elemental weaknesses, and effects such as poison, shields, and purging enemy Aether. Weaken and stun enemy monsters to capture them.
Monsters develop through level-up skill choices, equipment, and traits that can interact with one another and shape different team builds. A monster that falls can be lost permanently, but its soul can be reborn, retaining its bond and growing stronger from past lives. Runs also contribute to unlocking Aethermancer classes and developing the village.
In the supplied reviews, players frequently praise the strategic combat and the satisfaction of combining monster skills, traits, and equipment into team synergies. Monster designs and pixel art also draw recurring appreciation, as do the challenge and the potential for varied builds across runs. Criticism often focuses on limited run and biome variety, map exploration that can feel repetitive, and battles or animations that some players find slow; views on pacing differ.

Encounter the monsters of Terastae that defied the virtues of this world and are trapped in a cycle of death and rebirth. Use your special ability as an Aethermancer to form bonds with monsters to guide your party of three through a sprawling world and dangerous battles. Make smart skill choices as your monsters grow stronger and find synergies between your monsters - making every one truly unique!

Fight ferocious enemies and divine bosses in engaging turn-based battles where every action matters! Manage and harness the four elements of Aether to unleash powerful spells. Consider your synergies and plan your monsters actions. Purge enemy Aether, grind your opponents down with poison, protect your allies with shields, focus on attacking with the right elements - you can pursue different strategies! But whatever you do, keep a careful eye on the HP of your monsters…

If a monster dies in combat, you’ll lose it. Permanently. But you have the power to defy death by rebirthing their souls. Don’t lose hope! Your monsters might change in the process, but will still be the same companions you once established a soul bond with and will grow stronger from their previous lives.

With every level up you get to decide in which direction your monsters will grow. Every monster has a dynamic skill pool that reacts to previous choices and other monsters you have in your team, enabling you to create powerful teams. Experiment with a myriad of unique team builds with every run!

Meet various characters who will help you and your monsters throughout your journey! Uncover their stories and dig into the lore of this world - all fueled by your choices and encounters. Help liven the village up by gathering townsfolk, hearing them out, and doing what only a true Aethermancer can do!

The Aethermancer has many faces - and each of them come with entirely new mechanics and abilities. Unlock new player classes to shake up the way you play and how you decide to build your party.

Use your Aethermancer abilities to explore, sneak and fight your way through procedurally generated levels while your monsters gain Worthiness. Keep going until you lose your monsters… then come back stronger and try again!
Special thanks to Path of Pixels (logo), HeavyMetalHanzo (key artwork) and Steven Melin (soundtrack)!

| Platforms | Windows, Linux |
|---|---|
| Age ratings |
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| Controller support | PlayStation, Xbox |
| Controller required | No |
| Demo | View demo on Steam |
| Website | Official website |