We Love It's Guide to…
Pilot a glider across a robot-ruled world, trading, fighting, and managing the Reckoners in a war between clans.
Released 22 May 2014
Pilot 36 Gliders
Build a Mech Clan
Win Wars With Trade
A.I.M. 2 is the sequel to the epic science fiction first-person action RPG developed by SkyRiver Studios. Its compelling story and unique look lift off exactly where the original ended. New clans led by Mechminds of the Fifth Generation are powerful and well-organized formations with far-reaching plans.
Developed by SkyRiver Studios · Published by Fulqrum Publishing









In this science-fiction sequel, you join the Reckoners, an old clan seeking the firstborn Mechmind of the Fifth Generation as powerful clans fight for survival and dominance.
Pilot gliders through a large world of varied sectors and subterranean caverns. Explore, take on missions, trade, and interact with other Mechminds; 36 glider types are available.
Build a clan of independently operating machines and direct its strategic growth. Combine tactical battles with economic choices, including trade and financial or military approaches to clan conflict.
Reviews praise the blend of tactical combat, economic choices, and clan management, along with the science-fiction setting, atmosphere, and music. Some players return to the game repeatedly, while others report crashes, freezes, or launch problems on modern systems; control handling and quest design also draw criticism.
| Platforms | Windows |
|---|---|
| Age ratings |
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| Controller required | No |