We Love It's Guide to…
In an online sock courtroom, players improvise accusations and defenses with evidence cards while a judge steers the trial to a verdict.
Released 29 May 2025
Argue With Evidence
Improvise Courtroom Charges
Rule As The Judge
Enter a chaotic courtroom where socks play lawyers, prosecutors, and judges! Use absurd evidence, craft wild arguments, and deliver verdicts in this hilarious online party game. Improvise, strategize, and shout "Objection!"—because in Guilty as Sock!, chaos always wins!
Developed by Demon Max · Published by Demon Max








Players take on sock-puppet courtroom roles in online trials. Prosecutors bring charges, defendants and lawyers argue their cases, and a judge directs the proceedings and delivers a verdict.
Prosecution and defense use evidence cards to support or twist their arguments. Witnesses can add facts, journalists can publish news as evidence, and jurors vote guilty or not guilty.
The trial is built around player-led improvisation rather than a fixed script. Judges can manage speaking turns and disruptive behavior, and players can create custom evidence decks for cases.
Players often enjoy the game as a source of absurd, improvised courtroom comedy, especially with friends who are willing to roleplay and build on each other’s ideas. Reviews also praise the freedom to invent cases and, in some accounts, make custom evidence decks. The experience is described as highly dependent on the group: some players have fun in public lobbies, while others report poor matches, and several say the game offers little guidance for keeping arguments focused.

In Guilty as Sock!, it’s a free-for-all with your friends! The prosecutor throws wild accusations, and with your evidence cards, you’ll either defend yourself or roast the accused. The judge? Just trying (and probably failing) to keep things under control as chaotic lawyers yell their way to victory.

Lawyer or prosecutor? Grab your evidence cards and twist the story to your advantage!

Want to throw your opponent off their game? Talk over them, toss paper balls, mock them—whatever it takes to sway the verdict in your favor! Chaos is the law here.

As the judge, you control the courtroom—give the floor, punish unruly lawyers, and toss out any evidence you find suspicious (or just ridiculous). Whether you deliver a fair verdict or go full rogue, it’s all in your hands! Will justice prevail? Meh… probably not.

WITNESS – Supports prosecution or defense by providing key facts that can sway the trial.
BAILIFF – Keeps order with tools to subdue unruly players.
JOURNALIST – Can publish up to 3 breaking news articles per trial, usable as evidence.
JUROR – Votes guilty or not guilty via buzzers and draws doodles on their slate.
These roles add chaos, strategy, and humor to every courtroom session!
Please note that we are not responsible for user-generated content shared during games with strangers. Play with people you trust for the best experience.
| Platforms | Windows, macOS |
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| Achievements | 31 |
| Age ratings |
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| Players | 3–9 |
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| Other modes |
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| Multiplayer | Guilty as Sock! is an online multiplayer courtroom party game built around roleplay, voice interaction, and player-run lobbies. Multiple sources state it supports 3 to 9 players, with 9 as a full lobby. The core required roles are judge, prosecutor, and defense, and additional roles such as witness, bailiff, journalist, and jurors fill out larger sessions. It supports both private and public online lobbies, but reviews consistently describe it as best with friends. |
| Multiplayer & mods | Players can create and use custom evidence decks, and reviews mention sharing or importing decks. Modding is limited to user-created content and customization; no formal multiplayer mod framework is stated. |
| Controller required | No |
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