We Love It's Guide to…
As Passepartout, guide Phileas Fogg around a steampunk 1872, choosing routes and managing time, money, health, and cargo.
Released 28 Sep 2015
Race the 80-Day Clock
Ride Mechanical Camels
Discover Hidden Routes
1872, with a steampunk twist. Phileas Fogg has wagered he can circumnavigate the world in just 80 days. Travel by airship, submarine, mechanical camel, steam-train and more. Race other players and a clock that never stops in TIME Magazine's Game of 2014.
Developed by inkle Ltd, Cape Guy Ltd · Published by inkle Ltd









Play as Phileas Fogg’s valet, Passepartout, and help Fogg complete a wager to travel from London around the world and back within 80 days. The journey unfolds in an alternate 1872 filled with unusual inventions and forms of transport.
Travel between cities by choosing routes and reading interactive story events along the way. Explore locations, meet characters, and make decisions that shape encounters and the course of the journey.
Plan around departure times and the running clock while managing funds, Fogg’s health, and the amount of luggage you carry. Discover routes through exploration and conversations, and buy or trade items to support the trip; different choices and paths make later journeys vary.
Players who enjoy 80 Days often praise its branching travel stories, memorable encounters, and alternate steampunk setting. Many also value replaying the journey with different routes and decisions, while some find the experience too text-heavy or the interface awkward.






| Platforms | Windows, macOS |
|---|---|
| Achievements | 35 |
| Age ratings |
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| Controller required | No |
| Metacritic | 84/100 View on Metacritic |
| Website | Official website |