We Love It's Guide to…
As a phantom-speaking freelancer, Marona takes jobs and leads temporary spirit allies through gridless tactical battles.
Released 25 Jul 2016
Take Bottlemail Jobs
Summon Phantoms Through Objects
Fight Without a Grid
In the world of Ivoire lives Marona, an orphan with the ability to speak with phantoms. Though shunned by society, she believes in helping others. With her phantom companion Ash, Marona aims to purchase the mysterious Phantom Isle.
Developed by Nippon Ichi Software, Inc., PH3 GmbH · Published by NIS America, Inc.









Marona is a young Chroma who can communicate with phantoms. With Ash, her phantom companion, she takes freelance requests sent in Bottlemails, helping people despite being shunned for her abilities. She hopes to earn enough to buy the Phantom Isle she rents.
Battles use free movement rather than a square grid. Marona summons phantom allies by confining them to objects on the battlefield, and each ally can remain active for only a limited number of turns. Positioning, object choice, and battlefield terrain shape your tactics.
Develop your roster and customize characters, skills, and equipment as you progress. Randomized dungeons offer opportunities to gain experience, money, and items; item titles and fusion systems provide further ways to strengthen your team and gear.
In the supplied reviews, players who enjoy the game often praise Marona and Ash’s heartfelt story and the distinctive phantom-summoning battles, along with the room for tactical experimentation and character customization. Others find the systems difficult to learn and progression too grind-heavy, so reactions to the depth and challenge are mixed.
| Platforms | Windows |
|---|---|
| Achievements | 29 |
| Age ratings |
|
| Controller support | Xbox |
| Controller required | No |
| Demo | View demo on Steam |
| Content notices |
|