Games Like No Mana, Just Dice

No Mana, Just Dice

Zero Mana. Massive Debt. No Mana, Just Dice is a tactical turn-based roguelike. Play as a dropout witch who needs dice just to take a single step! Use your limited dice to maneuver and attack, outsmart your bad luck, and seize the wish-granting scroll to rewrite your fate.

★ THE LAST SPELL ★ WARBANNERS ★ BRAVELAND ★ CLATTER ★ JAGGED ALLIANCE 3 ★ LEGENDS OF KINGDOM RUSH ★ WARGROOVE ★ WINTER FALLING: BATTLE TACTICS ★ INTO THE BREACH ★ WE ♥ IT 
1

The Last Spell

91% 👍 OF 13K
About This Game

Defend the last bastion of humanity with your squad of heroes! Exterminate fiendish monsters with magic and brute force by night and re-build your battered city defenses by day in this tactical RPG with rogue-lite mechanics.

In this game, you can…

  • …build a hero to 95% dodge and gain an extra action point every time they dodge, letting them snowball into a near-untouchable blender.
  • …get outnumbered 10-to-1, 20-to-1, even 30-to-1 and still carve through the horde if your builds come together.
  • …kill 8–15 enemies in a single turn with the right weapon and perk combos, then chain into more hits through multistrikes and mana regen.
8

Winter Falling: Battle Tactics

90% 👍 OF 481
About This Game

Lead troops in tense tactical battles, just you and your brain against the dying world. Can you save it? Manage a mercenary company, scavenge supplies, build an army. Go on a quest! Burn down a village or two... Explore the rich medieval fantasy world in a mix of LOTR, Warhammer, FTL and Total War.

9

Into the Breach

94% 👍 OF 22K
About This Game

Control powerful mechs from the future to defeat an alien threat. Each attempt to save the world presents a new randomly generated challenge in this turn-based strategy game.

In this game, you can…

  • …see every enemy attack before you move, then take as long as you want to solve the turn like a disaster puzzle.
  • …block the exact tiles where enemies would spawn so whole waves just never enter the fight.
  • …send a pilot back in time after a failed timeline, then start a new run in a different randomly generated future.