The Station
The Station is a first-person sci-fi mystery set on a space station sent to study a sentient alien civilization. Assuming the role of a recon specialist, players must unravel a mystery which will decide the fate of two civilizations.
De-Void is a first-person adventure game, where the player unravels the mysterious circumstances surrounding the disappearance of a remote space colony crew.
The Station is a first-person sci-fi mystery set on a space station sent to study a sentient alien civilization. Assuming the role of a recon specialist, players must unravel a mystery which will decide the fate of two civilizations.
Blackwood Crossing is a story-driven first-person adventure game. An intriguing and emotive tale exploring the fragile relationship between orphaned siblings, Scarlett and Finn. When their paths cross with a mysterious figure, an ordinary train ride evolves into a magical story of life, love and loss.
An immersive, narrative videogame that retells Joel Green’s 4-year fight against cancer through about two hours of poetic, imaginative gameplay that explores themes of faith, hope and love.
Satellite Odyssey: Prologue is a short first-person story-driven adventure with horror elements. Immerse yourself in the atmosphere of classic science fiction and retro-futurism inspired by Soviet sci-fi films. Your partner is Zarya, the artificial intelligence.
The Longest Walk is a deeply personal biographical walking-simulator game about my father's experience of living with depression.
Reaching for Petals is a poetic adventure about love, loss, and ambition. You will travel to the peak of the ever-reaching mountain to uncover the true nature of your mysterious and seemingly unguided journey.
Control, I'm Not Coming Back is a short and emotional narrative game about a lost astronaut searching for a reason to keep going forward while facing the emptiness of space. Inspired by the Hopecore aesthetic, it’s a story about positivism, friendship and our human connection with Voyager 1.
It's 1972 and a military coup has rocked Anchuria. You, Angela Burnes, are trapped in the metropolitan capital of San Bavón. Your paradise has turned into a warzone. You take up a job as a housekeeper. Every week, an hour before sunset, you clean the swanky bachelor pad of the wealthy Gabriel Ortega.
A walking simulator about dear memories, overcoming obstacles, and finding your path. Experience a story inspired by finno-karelian folklore.
A 3D third person narrative exploration game, set in a frozen wasteland where an ancient civilization fell. Centered around movement puzzles and dealing with environment mechanics.
A hand-drawn story exploration game set 300 years after the apocalypse. You play an archaeologist named Professor Zay, joined by her companion, ARORA, a centuries-old AI capable of recreating human memories from scanned relics.
It's Clara's last day on the island where she grew up. She needs to complete preparations, visit her favorite places, and say her goodbyes before leaving on a journey she may not return from.