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A stickman roguelite shooter where every run reshuffles combat.
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A stickman roguelite shooter where every run reshuffles combat. Fight from cover across rain-soaked city streets, a hidden jungle base and a desert pursuit, build a powerful loadout, and uncover Project Obelisk’s connection to an impossible artifact.
Developed by Victor Manuel Ramirez · Published by Victor Manuel Ramirez
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| Platforms | Windows, macOS |
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| Age ratings |
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| Controller support | Xbox |
| Controller required | No |
| AI disclosure | Stick Crisis was developed with assistance from generative AI tools. AI-assisted image and animation tools were used to create selected visual assets, character animation frames and pre-rendered cinematics; these materials were reviewed, edited and integrated by the developer. AI coding assistants also contributed to portions of the source code. The game does not generate content during gameplay or connect to generative AI services at runtime. |
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| Website | Official website |
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