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In a 1920s world of hidden gods, arrange cards to study occult lore, build a cult, and pursue power while managing mortal dangers.
Released 31 May 2018
Build an Occult Cult
Decode Forbidden Grimoires
Summon Otherworldly Spirits
You play a seeker of occult mysteries in a 1920s setting shaped by hidden gods and secret histories. Through card-based actions, you investigate the unseen and pursue goals such as knowledge, power, beauty, or revenge.
Place and combine cards in action slots to work, dream, study grimoires, recruit believers, conduct rituals, craft tools, summon spirits, and explore dangerous sites. Develop believers into disciples and assign them roles while rival investigators and authorities threaten your activities.
Manage money, health, sanity, and other pressures alongside timed actions and emerging threats. Runs can end in failure, while a story-driven legacy system lets later inheritors continue the pursuit. Different possible victories shape each run's outcome.
Developed by Weather Factory · Published by Weather Factory









In the supplied reviews, players who enjoy the game often praise its occult worldbuilding, evocative writing, and immersive atmosphere. Some also find the process of experimenting with card combinations and gradually uncovering the rules rewarding. Other reviewers find the same obscurity frustrating, especially alongside repetitive tasks and long, punishing runs.



Cultist Simulator is a game of apocalypse and yearning from Alexis Kennedy, creator of Fallen London and Sunless Sea. Play as a seeker after unholy mysteries, in a 1920s-themed setting of hidden gods and secret histories. Perhaps you're looking for knowledge, or power, or beauty, or revenge. Perhaps you just want the colours beneath the skin of the world.
In this roguelike narrative card game, what you find may transform you forever. Every choice you make, from moment to moment, doesn't just advance the narrative - it also shapes it.
Become a scholar of the unseen arts. Search your dreams for sanity-twisting rituals. Craft tools and summon spirits. Indoctrinate innocents. Seize your place as the herald of a new age.

In this 20-40 hour game, you'll:
Combine cards to tell your own story in a rich, Lovecraftian world of ambition, appetite and abomination. Corrupt your friends. Consume your enemies. There is never only one history.
Found a cult, dedicated to the Red Grail, or the Witch-and-Sister, or the Forge of Days. Recruit Believers and promote them to Disciples to serve as burglars, researchers, cat's-paws. Use your disciples to keep you fed - or feed on your disciples.
Unravel arcane, unacknowledged mysteries. Translate grimoires and glean their lore. Locate and pillage the Star Shattered Fane. Penetrate the realm of the Hours, and win a place in their service. Perhaps - if you are very cunning - you may even glimpse the Mansus.
Outwit rivals, investigators and the increasingly suspicious Authorities. Your own altered Appetites may force you to act abominably, but your Cause must not be stopped.
Transcend death with a story-driven legacy system. Perhaps your inheritors will complete the Rite of the Crucible Soul. Perhaps they'll find peace in a pleasing career. Perhaps they'll bring the Dawn.

| Platforms | Windows, macOS, Linux |
|---|---|
| Achievements | 83 |
| Age ratings |
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| Controller required | No |
| DLC / extras | 6 listed on Steam |
| Metacritic | 71/100 View on Metacritic |
| Website | Official website |